a Department of Fashion & Apparel Studies , University of Delaware , Newark , Delaware , USA.
b Department of Physical Therapy , University of Delaware , Newark , D elaware , USA.
Assist Technol. 2018;30(5):251-258. doi: 10.1080/10400435.2017.1320690. Epub 2017 May 25.
Children with a variety of diagnoses have impairments that limit their arm function. Despite the fact that arm function is important for early learning and activities of daily living, there are few tools to assist movement for these children, and existing devices have challenges related to cost, accessibility, comfort, and aesthetics. In this article, we describe the design process and development of the first garment-based exoskeleton to assist arm movement in young children with movement impairments: the Playskin Lift. We outline our design process, which contrasts with the traditional medical model in that it is interdisciplinary, user-centered, and addresses the broad needs of users, rather than device function alone. Then we report the results of field-testing with the initial prototype with respect to our design metrics on a toddler with significant bilateral arm movement impairments. Finally, we summarize our ongoing development aimed at increasing comfort, aesthetics, and accessibility of the garment. The interdisciplinary, user-centered approach to assistive technology design presented here can result in innovative and impactful design solutions that translate to the real world.
患有各种疾病的儿童存在手臂功能障碍。尽管手臂功能对早期学习和日常生活活动很重要,但很少有工具可以帮助这些儿童进行运动,而且现有的设备在成本、可及性、舒适性和美观性方面存在挑战。在本文中,我们描述了第一款基于服装的外骨骼的设计过程和开发,该外骨骼用于帮助运动障碍的幼儿进行手臂运动:Playskin Lift。我们概述了我们的设计过程,与传统的医疗模式形成对比,我们的设计过程是跨学科的、以用户为中心的,并且满足用户的广泛需求,而不仅仅是设备功能本身。然后,我们报告了对初始原型的现场测试结果,根据我们的设计指标,对一名双侧手臂运动严重障碍的幼儿进行了测试。最后,我们总结了我们正在进行的旨在提高服装的舒适性、美观性和可及性的开发工作。这里介绍的以用户为中心的辅助技术设计的跨学科方法可以产生创新和有影响力的设计解决方案,并转化为现实世界。