Gülkesen Kemal Hakan, Isleyen Filiz, Cinemre Buket, Samur Mehmet Kemal, Sen Kaya Semiha, Zayim Nese
Kemal Hakan Gülkesen, Department of Biostatistics and Medical Informatics, Faculty of Medicine, Akdeniz University, Antalya, Turkey, Email:
Appl Clin Inform. 2017 Jul 12;8(3):719-730. doi: 10.4338/ACI-2016-10-RA-0172.
Recognizing facial expressions is an important social skill. In some psychological disorders such as schizophrenia, loss of this skill may complicate the patient's daily life. Prior research has shown that information technology may help to develop facial expression recognition skills through educational software and games.
To examine if a computer game designed for teaching facial expressions would improve facial expression recognition skills of patients with schizophrenia.
We developed a website composed of eight serious games. Thirty-two patients were given a pre-test composed of 21 facial expression photographs. Eighteen patients were in the study group while 14 were in the control group. Patients in the study group were asked to play the games on the website. After a period of one month, we performed a post-test for all patients.
The median score of the correct answers was 17.5 in the control group whereas it was 16.5 in the study group (of 21) in pretest. The median post-test score was 18 in the control group (p=0.052) whereas it was 20 in the study group (p<0.001).
Computer games may be used for the purpose of educating people who have difficulty in recognizing facial expressions.
识别面部表情是一项重要的社交技能。在某些心理障碍如精神分裂症中,这项技能的丧失可能会使患者的日常生活变得复杂。先前的研究表明,信息技术可能有助于通过教育软件和游戏来培养面部表情识别技能。
研究一款为教授面部表情而设计的电脑游戏是否能提高精神分裂症患者的面部表情识别技能。
我们开发了一个由八个严肃游戏组成的网站。32名患者接受了由21张面部表情照片组成的预测试。18名患者在研究组,14名在对照组。研究组的患者被要求在网站上玩游戏。经过一个月的时间,我们对所有患者进行了后测试。
在预测试中,对照组正确答案的中位数分数为17.5(满分21分),而研究组为16.5。后测试中,对照组的中位数分数为18(p = 0.052),而研究组为20(p < 0.001)。
电脑游戏可用于教育那些在识别面部表情方面有困难的人。