Kirsh Steven J, Mounts Jeffrey R W
Department of Psychology, SUNY-Geneseo, Geneseo, New York, USA.
Aggress Behav. 2007 Jul-Aug;33(4):353-8. doi: 10.1002/ab.20191.
This study assessed the speed of recognition of facial emotional expressions (happy and angry) as a function of violent video game play. Color photos of calm facial expressions morphed to either an angry or a happy facial expression. Participants were asked to make a speeded identification of the emotion (happiness or anger) during the morph. Typically, happy faces are identified faster than angry faces (the happy-face advantage). Results indicated that playing a violent video game led to a reduction in the happy face advantage. Implications of these findings are discussed with respect to the current models of aggressive behavior.
本研究评估了作为暴力电子游戏玩法函数的面部情绪表情(开心和愤怒)的识别速度。平静面部表情的彩色照片逐渐变为愤怒或开心的面部表情。要求参与者在表情渐变过程中快速识别情绪(开心或愤怒)。通常,开心面孔比愤怒面孔识别得更快(开心面孔优势)。结果表明,玩暴力电子游戏会导致开心面孔优势减弱。针对当前攻击性行为模型对这些发现的意义进行了讨论。