Williams Howard, McOwan Peter W
School of Electronic Engineering and Computer Science, Queen Mary University London, London, United Kingdom.
PLoS One. 2017 Aug 9;12(8):e0181877. doi: 10.1371/journal.pone.0181877. eCollection 2017.
The use of computational systems to aid in the design of magic tricks has been previously explored. Here further steps are taken in this direction, introducing the use of computer technology as a natural language data sourcing and processing tool for magic trick design purposes. Crowd sourcing of psychological concepts is investigated; further, the role of human associative memory and its exploitation in magical effects is explored. A new trick is developed and evaluated: a physical card trick partially designed by a computational system configured to search for and explore conceptual spaces readily understood by spectators.
此前已经探索了使用计算系统来辅助魔术设计。在此朝着这个方向迈出了进一步的步伐,引入将计算机技术用作魔术设计目的的自然语言数据来源和处理工具。研究了心理概念的众包;此外,还探讨了人类联想记忆的作用及其在魔术效果中的利用。开发并评估了一个新魔术:一个物理纸牌魔术,部分由配置为搜索和探索观众易于理解的概念空间的计算系统设计。