Trombetta Mateus, Bazzanello Henrique Patrícia Paula, Brum Manoela Rogofski, Colussi Eliane Lucia, De Marchi Ana Carolina Bertoletti, Rieder Rafael
Universidade de Passo Fundo, BR 285 Km 292.7, Bairro São José, Passo Fundo, RS, Zip Code 99052-900, Brazil.
Comput Methods Programs Biomed. 2017 Nov;151:15-20. doi: 10.1016/j.cmpb.2017.08.008. Epub 2017 Aug 12.
Recent researches about games for post-stroke rehabilitation have been increasing, focusing in upper limb, lower limb and balance situations, and showing good experiences and results. With this in mind, this paper presents Motion Rehab AVE 3D, a serious game for post-stroke rehabilitation of patients with mild stroke. The aim is offer a new technology in order to assist the traditional therapy and motivate the patient to execute his/her rehabilitation program, under health professional supervision.
The game was developed with Unity game engine, supporting Kinect motion sensing input device and display devices like Smart TV 3D and Oculus Rift. It contemplates six activities considering exercises in a tridimensional space: flexion, abduction, shoulder adduction, horizontal shoulder adduction and abduction, elbow extension, wrist extension, knee flexion, and hip flexion and abduction. Motion Rehab AVE 3D also report about hits and errors to the physiotherapist evaluate the patient's progress.
A pilot study with 10 healthy participants (61-75 years old) tested one of the game levels. They experienced the 3D user interface in third-person. Our initial goal was to map a basic and comfortable setup of equipment in order to adopt later. All the participants (100%) classified the interaction process as interesting and amazing for the age, presenting a good acceptance.
Our evaluation showed that the game could be used as a useful tool to motivate the patients during rehabilitation sessions. Next step is to evaluate its effectiveness for stroke patients, in order to verify if the interface and game exercises contribute into the motor rehabilitation treatment progress.
近期关于中风后康复游戏的研究不断增加,主要集中在上肢、下肢和平衡方面,并取得了良好的经验和成果。基于此,本文介绍了Motion Rehab AVE 3D,一款针对轻度中风患者的中风后康复严肃游戏。其目的是提供一种新技术,以辅助传统治疗,并在健康专业人员的监督下激励患者执行康复计划。
该游戏采用Unity游戏引擎开发,支持Kinect运动传感输入设备以及智能电视3D和Oculus Rift等显示设备。它考虑了在三维空间中的六项活动,包括:屈曲、外展、肩部内收、肩部水平内收和外展、肘部伸展、手腕伸展、膝盖屈曲以及髋部屈曲和外展。Motion Rehab AVE 3D还会向物理治疗师报告命中和错误情况,以评估患者的进展。
一项针对10名健康参与者(年龄在61 - 75岁之间)的试点研究测试了其中一个游戏关卡。他们以第三人称体验了3D用户界面。我们最初的目标是规划一种基本且舒适的设备设置,以便日后采用。所有参与者(100%)都认为该交互过程对于这个年龄段来说有趣且令人惊叹,接受度良好。
我们的评估表明,该游戏可作为一种有用的工具,在康复训练期间激励患者。下一步是评估其对中风患者的有效性,以验证界面和游戏练习是否有助于运动康复治疗的进展。