Favelle Simone, Hill Harold, Claes Peter
School of Psychology, University of Wollongong, Wollongong, New South Wales, Australia.
ESAT/PSI, Department of Electrical Engineering, KU Leuven, Belgium; Medical Imaging Research Center, UZ Leuven, Belgium.
Iperception. 2017 Nov 29;8(6):2041669517744221. doi: 10.1177/2041669517744221. eCollection 2017 Nov-Dec.
Matching the identities of unfamiliar faces is heavily influenced by variations in their images. Changes to viewpoint and lighting direction during face perception are commonplace across yaw and pitch axes and can result in dramatic image differences. We report two experiments that, for the first time, factorially investigate the combined effects of lighting and view angle on matching performance for unfamiliar faces. The use of three-dimensional head models allowed control of both lighting and viewpoint. We found viewpoint effects in the yaw axis with little to no effect of lighting. However, for rotations about the pitch axis, there were both viewpoint and lighting effects and these interacted where lighting effects were found only for front views and views from below. The pattern of effects was similar regardless of whether view variation occurred as a result of head (Experiment 1) or camera (Experiment 2) suggesting that face matching is not purely image based. Along with face inversion effects in Experiment 1, the results of this study suggest that face perception is based on shape and surface information and draws on implicit knowledge of upright faces and ecological (top) lighting conditions.
识别陌生面孔的身份会受到其图像变化的严重影响。在面部感知过程中,绕偏航轴和俯仰轴的视角和光照方向变化很常见,并且会导致显著的图像差异。我们报告了两项实验,这两项实验首次通过析因设计研究光照和视角对陌生面孔匹配表现的综合影响。使用三维头部模型能够控制光照和视角。我们发现在偏航轴上存在视角效应,而光照几乎没有影响。然而,对于绕俯仰轴的旋转,既存在视角效应也存在光照效应,并且二者存在交互作用,其中光照效应仅在正视图和仰视图中出现。无论视角变化是由头部(实验1)还是相机(实验2)引起的,效应模式都是相似的,这表明面部匹配并非纯粹基于图像。结合实验1中的面部倒置效应,本研究结果表明面部感知基于形状和表面信息,并利用了关于正立面孔和自然(顶部)光照条件的隐性知识。