Silva Keyte Guedes, De Freitas Tatiana Beline, Doná Flávia, Ganança Fernando Freitas, Ferraz Henrique Ballalai, Torriani-Pasin Camila, Pompeu José Eduardo
Department of Neuroscience and Behavior, Institute of Psychology, University of São Paulo, 1721 Professor Mello de Morais Avenue, Cidade Universitária, São Paulo, SP 05508-030 Brazil.
Motor Behavior Laboratory, School of Physical Education and Sports, University of São Paulo, 65 Professor Mello Moraes Avenue, Cidade Universitária, São Paulo, SP 05508-030 Brazil.
Pilot Feasibility Stud. 2017 Dec 6;3:68. doi: 10.1186/s40814-017-0210-3. eCollection 2017.
There is an association among postural instability, gait dysfunction, and cognitive impairment in subjects with Parkinson's disease (PD). Difficulty in dividing attention, response inhibition, and visuospatial attention deficiencies may contribute to the impairment of motor performance during daily activities. There are strong evidences that physical therapy can prevent physical and cognitive decline in individuals with PD. Recently, the European Physiotherapy Guideline (EPG) was developed based on randomized clinical trials about the effectiveness of the physical therapy to improve the functional deficiencies of individuals with PD. The EPG did not include the use of promising new intervention as virtual reality in PD due the lack of studies about its safety, feasibility and effectiveness. Therefore, this study protocol had as objective to evaluate the feasibility, safety and effectiveness of a physical therapy program-based on the European Physiotherapy Guideline (EPG) compared to Kinect-based training on postural control, gait, cognition, and quality of life (QoL) of Individuals with PD.
METHODS/DESIGN: A single-blind, parallel, randomized, controlled feasibility trial will be conducted with a sample of 32 individuals diagnosed with idiopathic PD. Participants will be allocated into control group (CG) and experimental group (EG). The intervention of the CG will be conventional physical therapy, and the intervention of the EG will be a supervised practice of five Kinect games. Both groups will perform 14 sessions of 1 h each one, twice a week over 7 weeks. Process outcomes will be safety, feasibility, adherence, and acceptability. Safety will be assessed by the proportion of participants who experienced intervention-related adverse events or any serious adverse event during the study period. Feasibility will be assessed through the scores of the games recorded in all training sessions. Adherence will be assessed through the participant's attendance. Acceptability will be the motivation of the participants regarding the interventions. Clinical outcomes will be (1) postural control, (2) cognitive function, (3) balance, (4) gait, and (5) QoL. Individuals will be assessed pre- and post-interventions and after 30 days by a blinded evaluator.
This protocol will clarify if an intervention based on Kinect games will be feasible, safe, and acceptable for individuals with PD compared to conventional physical therapy. We will verify whether the proposed interventions can improve clinical outcomes as postural control, gait, cognition, and QoL of individuals with PD. Our hypothesis is that both Kinect games and conventional physical therapy will be feasible, safe, and acceptable for individuals with PD and will promote positive clinical effects. The results of this feasibility study will be used to design a future definitive clinical trial.
Unique identification number in WHO Trial Registration: U1111-1171-0371. Brazilian Clinical Trial Registration Number RBR-27kqv5, registration date: February, 2016.
帕金森病(PD)患者存在姿势不稳、步态功能障碍和认知障碍之间的关联。注意力分散困难、反应抑制和视觉空间注意力缺陷可能导致日常活动中运动表现受损。有充分证据表明物理治疗可预防PD患者的身体和认知衰退。最近,欧洲物理治疗指南(EPG)是基于关于物理治疗改善PD患者功能缺陷有效性的随机临床试验制定的。由于缺乏关于虚拟现实在PD中安全性、可行性和有效性的研究,EPG未包括使用这一有前景的新干预措施。因此,本研究方案旨在评估基于欧洲物理治疗指南(EPG)的物理治疗方案与基于Kinect的训练相比,对PD患者姿势控制、步态、认知和生活质量(QoL)的可行性、安全性和有效性。
方法/设计:将对32名诊断为特发性PD的个体进行单盲、平行、随机对照可行性试验。参与者将被分为对照组(CG)和实验组(EG)。CG的干预措施为传统物理治疗,EG的干预措施为监督下进行五款Kinect游戏练习。两组均将进行14节,每节1小时,每周两次,共7周。过程结果将包括安全性、可行性、依从性和可接受性。安全性将通过研究期间经历干预相关不良事件或任何严重不良事件的参与者比例来评估。可行性将通过所有训练课程中记录的游戏得分来评估。依从性将通过参与者的出勤情况来评估。可接受性将是参与者对干预措施的积极性。临床结果将包括(1)姿势控制,(2)认知功能,(3)平衡,(4)步态,和(5)生活质量。个体将在干预前后及30天后由一名盲法评估者进行评估。
本方案将阐明与传统物理治疗相比,基于Kinect游戏的干预措施对PD患者是否可行、安全和可接受。我们将验证所提出的干预措施是否能改善PD患者的临床结果,如姿势控制、步态、认知和生活质量。我们的假设是,Kinect游戏和传统物理治疗对PD患者均可行、安全和可接受,并将产生积极的临床效果。本可行性研究的结果将用于设计未来的确定性临床试验。
世界卫生组织试验注册唯一识别号:U1111-1171-0371。巴西临床试验注册编号RBR-27kqv5,注册日期:2016年2月。