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格拉茨脑机接口竞赛团队“幻影 91”在脑机接口学科中的 Cybathlon 体验。

Cybathlon experiences of the Graz BCI racing team Mirage91 in the brain-computer interface discipline.

机构信息

Institute of Neural Engineering, Laboratory of Brain-Computer Interfaces, Graz University of Technology, 8010, Graz, Austria.

Graz BCI Racing Team MIRAGE91, Graz University of Technology, Graz, Austria.

出版信息

J Neuroeng Rehabil. 2017 Dec 28;14(1):129. doi: 10.1186/s12984-017-0344-9.

Abstract

BACKGROUND

In this work, we share our experiences made at the world-wide first CYBATHLON, an event organized by the Eidgenössische Technische Hochschule Zürich (ETH Zürich), which took place in Zurich in October 2016. It is a championship for severely motor impaired people using assistive prototype devices to compete against each other. Our team, the Graz BCI Racing Team MIRAGE91 from Graz University of Technology, participated in the discipline "Brain-Computer Interface Race". A brain-computer interface (BCI) is a device facilitating control of applications via the user's thoughts. Prominent applications include assistive technology such as wheelchairs, neuroprostheses or communication devices. In the CYBATHLON BCI Race, pilots compete in a BCI-controlled computer game.

METHODS

We report on setting up our team, the BCI customization to our pilot including long term training and the final BCI system. Furthermore, we describe CYBATHLON participation and analyze our CYBATHLON result.

RESULTS

We found that our pilot was compliant over the whole time and that we could significantly reduce the average runtime between start and finish from initially 178 s to 143 s. After the release of the final championship specifications with shorter track length, the average runtime converged to 120 s. We successfully participated in the qualification race at CYBATHLON 2016, but performed notably worse than during training, with a runtime of 196 s.

DISCUSSION

We speculate that shifts in the features, due to the nonstationarities in the electroencephalogram (EEG), but also arousal are possible reasons for the unexpected result. Potential counteracting measures are discussed.

CONCLUSIONS

The CYBATHLON 2016 was a great opportunity for our student team. We consolidated our theoretical knowledge and turned it into practice, allowing our pilot to play a computer game. However, further research is required to make BCI technology invariant to non-task related changes of the EEG.

摘要

背景

在这项工作中,我们分享了在 2016 年 10 月于苏黎世瑞士联邦理工学院(ETH 苏黎世)举办的全球首届 CYBATHLON 上积累的经验。这是一项为严重运动障碍人士举办的锦标赛,他们使用辅助原型设备进行比赛。我们的团队,格拉茨工业大学 MIRAGE91 GrazBCI 赛车队,参加了“脑机接口竞赛”项目。脑机接口(BCI)是一种通过用户的思维来控制应用程序的设备。突出的应用包括辅助技术,如轮椅、神经假体或通信设备。在 CYBATHLON BCI 竞赛中,飞行员在 BCI 控制的电脑游戏中进行比赛。

方法

我们报告了团队的组建、针对飞行员的 BCI 定制(包括长期培训)和最终的 BCI 系统。此外,我们描述了 CYBATHLON 的参与情况,并对我们的 CYBATHLON 结果进行了分析。

结果

我们发现我们的飞行员在整个比赛过程中都很配合,我们可以将平均运行时间从最初的 178 秒显著缩短至 143 秒。在最终锦标赛规格发布后,赛道长度缩短,平均运行时间收敛至 120 秒。我们成功参加了 2016 年 CYBATHLON 的资格赛,但表现明显不如训练时,用时 196 秒。

讨论

我们推测,由于脑电图(EEG)中的非平稳性以及唤醒,特征发生了变化,这可能是意外结果的原因。讨论了潜在的对抗措施。

结论

2016 年的 CYBATHLON 为我们的学生团队提供了一个很好的机会。我们巩固了我们的理论知识并将其付诸实践,使我们的飞行员能够玩电脑游戏。然而,需要进一步的研究来使 BCI 技术不受 EEG 与任务无关变化的影响。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/eaa4/5745791/dff2f2672495/12984_2017_344_Fig1_HTML.jpg

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