Gao Tina Y, Anstice Nicola, Babu Raiju J, Black Joanna M, Bobier William R, Dai Shuan, Guo Cindy X, Hess Robert F, Jenkins Michelle, Jiang Yannan, Kearns Lisa, Kowal Lionel, Lam Carly S Y, Pang Peter C K, Parag Varsha, South Jayshree, Staffieri Sandra Elfride, Wadham Angela, Walker Natalie, Thompson Benjamin
School of Optometry and Vision Science, The University of Auckland, Auckland, New Zealand.
School of Optometry and Vision Science, University of Waterloo, Waterloo, Ontario, Canada.
Ophthalmic Physiol Opt. 2018 Mar;38(2):129-143. doi: 10.1111/opo.12437. Epub 2018 Jan 22.
Optical treatment alone can improve visual acuity (VA) in children with amblyopia, thus clinical trials investigating additional amblyopia therapies (such as patching or videogames) for children require a preceding optical treatment phase. Emerging therapies for adult patients are entering clinical trials. It is unknown whether optical treatment is effective for adults with amblyopia and whether an optical correction phase is required for trials involving adults.
We examined participants who underwent optical treatment in the Binocular Treatment for Amblyopia using Videogames (BRAVO) clinical trial (ANZCTR ID: ACTRN12613001004752). Participants were recruited in three age groups (7 to 12, 13 to 17, or ≥18 years), and had unilateral amblyopia due to anisometropia and/or strabismus, with amblyopic eye VA of 0.30-1.00 logMAR (6/12 to 6/60, 20/40 to 20/200). Corrective lenses were prescribed based on cycloplegic refraction to fully correct any anisometropia. VA was assessed using the electronic visual acuity testing algorithm (e-ETDRS) test and near stereoacuity was assessed using the Randot Preschool Test. Participants were assessed every four weeks up to 16 weeks, until either VA was stable or until amblyopic eye VA improved to better than 0.30 logMAR, rendering the participant ineligible for the trial.
Eighty participants (mean age 24.6 years, range 7.6-55.5 years) completed four to 16 weeks of optical treatment. A small but statistically significant mean improvement in amblyopic eye VA of 0.05 logMAR was observed (S.D. 0.08 logMAR; paired t-test p < 0.0001). Twenty-five participants (31%) improved by ≥1 logMAR line and of these, seven (9%) improved by ≥2 logMAR lines. Stereoacuity improved in 15 participants (19%). Visual improvements were not associated with age, presence of strabismus, or prior occlusion treatment. Two adult participants withdrew due to intolerance to anisometropic correction. Sixteen out of 80 participants (20%) achieved better than 0.30 logMAR VA in the amblyopic eye after optical treatment. Nine of these participants attended additional follow-up and four (44%) showed further VA improvements.
Improvements from optical treatment resulted in one-fifth of participants becoming ineligible for the main clinical trial. Studies investigating additional amblyopia therapies must include an appropriate optical treatment only phase and/or parallel treatment group regardless of patient age. Optical treatment of amblyopia in adult patients warrants further investigation.
单纯光学治疗可提高弱视儿童的视力(VA),因此针对儿童的弱视附加疗法(如遮盖或电子游戏)的临床试验需要一个前期光学治疗阶段。针对成年患者的新兴疗法正在进入临床试验阶段。目前尚不清楚光学治疗对成年弱视患者是否有效,以及涉及成年患者的试验是否需要一个光学矫正阶段。
我们研究了在“使用电子游戏进行双眼弱视治疗(BRAVO)”临床试验(澳大利亚和新西兰临床试验注册号:ACTRN12613001004752)中接受光学治疗的参与者。参与者分为三个年龄组(7至12岁、13至17岁或≥18岁),因屈光参差和/或斜视导致单眼弱视,弱视眼视力为0.30 - 1.00 logMAR(6/12至6/60,20/40至20/200)。根据睫状肌麻痹验光结果开具矫正眼镜,以完全矫正任何屈光参差。使用电子视力测试算法(e - ETDRS)测试评估视力,使用兰多学龄前测试评估近立体视锐度。参与者每四周评估一次,直至16周,直到视力稳定或弱视眼视力提高到优于0.30 logMAR,使参与者不符合试验条件。
80名参与者(平均年龄24.6岁,范围7.6 - 55.5岁)完成了4至16周的光学治疗。观察到弱视眼视力平均有小幅度但具有统计学意义的改善,提高了0.05 logMAR(标准差0.08 logMAR;配对t检验p < 0.0001)。25名参与者(31%)视力提高了≥1 logMAR行,其中7名(9%)提高了≥2 logMAR行。立体视锐度在15名参与者(19%)中得到改善。视力改善与年龄、斜视的存在或先前的遮盖治疗无关。两名成年参与者因对屈光参差矫正不耐受而退出。80名参与者中有16名(20%)在光学治疗后弱视眼视力优于0.30 logMAR。其中9名参与者参加了额外的随访,4名(44%)视力进一步提高。
光学治疗带来的改善使五分之一的参与者不符合主要临床试验的条件。研究弱视附加疗法的研究必须包括一个仅进行适当光学治疗的阶段和/或平行治疗组,无论患者年龄如何。成年弱视患者的光学治疗值得进一步研究。