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提议者在最后通牒博弈中的亲社会给予的偏好和策略。

Preference and strategy in proposer's prosocial giving in the ultimatum game.

机构信息

Center for Experimental Economics, Kansai University, Suita, Osaka, Japan.

Faculty of Economics, Teikyo University, Hachioji, Tokyo, Japan.

出版信息

PLoS One. 2018 Mar 5;13(3):e0193877. doi: 10.1371/journal.pone.0193877. eCollection 2018.

Abstract

The accumulation of findings that most responders in the ultimatum game reject unfair offers provides evidence that humans are driven by social preferences such as preferences for fairness and prosociality. On the other hand, if and how the proposer's behavior is affected by social preferences remains unelucidated. We addressed this question for the first time by manipulating the knowledge that the proposer had about the responder's belief concerning the intentionality of the proposer. In a new game called the "ultimatum game with ambiguous intentions of the proposer (UGAMB)," we made the intentionality of the proposer ambiguous to the recipient. We expected and found that the proposer would make more unfair offers in this new game than in the standard ultimatum game. This expectation can be derived from either the preference-based model or the strategy model of the proposer's giving decision. The additional finding that more unfair giving in the UGAMB was not mediated by the proposer's expectation that the recipient would be more willing to accept unfair offers provided support for the preference-based model. Using a psychological measure of cognitive control, the preference-based model received additional support through a conceptual replication of the previous finding that cognitive control of intuitive drive for prosociality in the dictator game, rather than mind reading in the ultimatum game, is responsible for the difference in giving between the two games.

摘要

大多数回应者在最后通牒博弈中拒绝不公平的提议,这一发现的积累为人类受公平和利他等社会偏好驱动提供了证据。另一方面,提议者的行为是否受到社会偏好的影响以及如何受到影响仍不清楚。我们通过操纵提议者对回应者关于提议者意图的信念的了解,首次解决了这个问题。在一个名为“提议者意图不明确的最后通牒博弈(UGAMB)”的新游戏中,我们使提议者对接收者的意图变得模糊。我们预计并发现,提议者在这个新游戏中会比在标准的最后通牒博弈中提出更多不公平的提议。这种预期既可以从提议者的给予决策的基于偏好的模型中推导出来,也可以从策略模型中推导出来。另外一个发现是,在 UGAMB 中更多不公平的给予行为并不是由提议者期望接收者更愿意接受不公平的提议所介导的,这为基于偏好的模型提供了支持。通过使用认知控制的心理测量,基于偏好的模型通过对先前发现的概念复制得到了额外的支持,即在独裁者游戏中,对亲社会直觉驱力的认知控制,而不是在最后通牒游戏中对心理解读,是导致两种游戏中给予行为差异的原因。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/d250/5837294/a1c173abbe6e/pone.0193877.g001.jpg

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