Iowa State University, Ames.
Hum Factors. 2018 Jun;60(4):510-526. doi: 10.1177/0018720818765266. Epub 2018 Mar 28.
We investigated adapting the interaction style of intelligent tutoring system (ITS) feedback based on human-automation etiquette strategies.
Most ITSs adapt the content difficulty level, adapt the feedback timing, or provide extra content when they detect cognitive or affective decrements. Our previous work demonstrated that changing the interaction style via different feedback etiquette strategies has differential effects on students' motivation, confidence, satisfaction, and performance. The best etiquette strategy was also determined by user frustration.
Based on these findings, a rule set was developed that systemically selected the proper etiquette strategy to address one of four learning factors (motivation, confidence, satisfaction, and performance) under two different levels of user frustration. We explored whether etiquette strategy selection based on this rule set (systematic) or random changes in etiquette strategy for a given level of frustration affected the four learning factors. Participants solved mathematics problems under different frustration conditions with feedback that adapted dynamic changes in etiquette strategies either systematically or randomly.
The results demonstrated that feedback with etiquette strategies chosen systematically via the rule set could selectively target and improve motivation, confidence, satisfaction, and performance more than changing etiquette strategies randomly. The systematic adaptation was effective no matter the level of frustration for the participant.
If computer tutors can vary the interaction style to effectively mitigate negative emotions, then ITS designers would have one more mechanism in which to design affect-aware adaptations that provide the proper responses in situations where human emotions affect the ability to learn.
我们研究了基于人机礼仪策略来调整智能辅导系统(ITS)反馈的交互方式。
大多数 ITS 在检测到认知或情感下降时,会调整内容难度级别、调整反馈时间或提供额外内容。我们之前的工作表明,通过不同的反馈礼仪策略改变交互方式对学生的动机、信心、满意度和绩效有不同的影响。最佳礼仪策略也取决于用户的挫败感。
基于这些发现,开发了一组规则,系统地选择适当的礼仪策略来解决四个学习因素(动机、信心、满意度和绩效)中的一个,用户的挫败感有两个不同的水平。我们探讨了基于此规则集的礼仪策略选择(系统)或给定挫败感水平下礼仪策略的随机变化是否会影响四个学习因素。参与者在不同的挫败感条件下解决数学问题,反馈会自适应地改变礼仪策略的动态变化,这种变化要么是系统的,要么是随机的。
结果表明,通过规则集系统地选择具有礼仪策略的反馈可以有针对性地提高动机、信心、满意度和绩效,比随机改变礼仪策略更有效。系统适应对于参与者的挫败感水平都有效。
如果计算机辅导老师可以改变交互方式以有效减轻负面情绪,那么 ITS 设计师将有更多的机制来设计情感感知适应,在人类情绪影响学习能力的情况下提供适当的反应。