McComb Christopher, Cagan Jonathan, Kotovsky Kenneth
School of Engineering Design, Technology, and Professional Programs, Pennsylvania State University, University Park, PA, USA.
Department of Mechanical Engineering, Carnegie Mellon University, Pittsburgh, PA, USA.
Data Brief. 2018 Mar 8;18:160-163. doi: 10.1016/j.dib.2018.02.078. eCollection 2018 Jun.
This experiment was conducted in order to compare different approaches that human teams use to solve design problems that change dynamically during solving. Specifically, study participants were given the task of designing a truss structure (similar to a bridge spanning a chasm) in teams of three. At two points during design, the problem statement was changed unexpectedly, requiring participants to adapt. Two conditions were given different initial problem representations. During the study, every participant had access to a computer interface that allowed them to construct, test, and share solutions. The interface also made it possible to collect a step-by-step log of the actions made by participants during the study. This article contains data collected from 48 participants (16 teams). This data has been used previously in behavioral analyses, sequence-based analysis, and development of computational models.
进行这项实验是为了比较人类团队解决在解决过程中动态变化的设计问题时所采用的不同方法。具体而言,研究参与者被要求以三人一组的形式设计一个桁架结构(类似于跨越峡谷的桥梁)。在设计过程中的两个时间点,问题陈述意外发生了变化,要求参与者进行调整。两种情况被给予了不同的初始问题表征。在研究过程中,每个参与者都可以使用一个计算机界面,该界面允许他们构建、测试和共享解决方案。该界面还使得收集参与者在研究过程中所采取行动的逐步骤日志成为可能。本文包含从48名参与者(16个团队)收集的数据。这些数据先前已用于行为分析、基于序列的分析以及计算模型的开发。