Department of Biomechanical Engineering, Faculty of Mechanical, Maritime and Materials Engineering, Delft University of Technology, Delft, The Netherlands.
PLoS One. 2018 Jul 19;13(7):e0199367. doi: 10.1371/journal.pone.0199367. eCollection 2018.
Iterative prototyping is costly and time-consuming. Particularly when designing medical instruments, human factors related design choices significantly impact performance and safety. A tool is presented that allows for the evaluation of steerable instrument controls before the onset of the prototyping stage. The design tool couples gestural input to virtually simulated instrument motions using hand motion tracking. We performed a human-subject evaluation of two manual control strategies that differed in their degrees of freedom (DOF). 2DOF thumb control was compared to 4DOF thumb-index finger control. Results identified regions within the instrument workspace that are difficult to reach and showed participants to favor using the thumb for gross and fine-tuning motions at both control strategies. Index finger ab/adduction was found to be least functional. A strong learning effect was observed at 4DOF control. Based on the results, gesture-based instrument design is a viable design tool.
迭代原型设计既昂贵又耗时。特别是在设计医疗器械时,与人相关的设计选择会对性能和安全性产生重大影响。本文介绍了一种工具,它可以在原型设计阶段之前评估可转向器械控制的设计。该设计工具使用手部运动跟踪将手势输入与虚拟模拟器械运动相结合。我们对两种手动控制策略进行了人体受试者评估,这两种策略的自由度(DOF)不同。2DOF 拇指控制与 4DOF 拇指-食指控制进行了比较。结果确定了器械工作空间内难以触及的区域,并表明参与者在两种控制策略中都倾向于使用拇指进行粗调和微调运动。发现食指内收/外展功能最差。在 4DOF 控制下观察到强烈的学习效果。基于这些结果,基于手势的器械设计是一种可行的设计工具。