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护理教育中游戏与模拟的分类法。

A taxonomy of games and simulations for nursing education.

作者信息

Duke E S

出版信息

J Nurs Educ. 1986 May;25(5):197-206. doi: 10.3928/0148-4834-19860501-07.

Abstract

The purposes of this study were to locate games and simulations available for nursing education, to categorize these materials to make them more accessible for nurse educators, and to determine how nursing's use of instructional games might be enhanced. Twenty-nine games and simulations were identified in the nursing literature. The taxonomy developed for this study described three types of process games: clinical, pathophysiologic and psychosocial. These games were further analyzed using a modified version of Ruben's (1977) classification, which compared and contrasted games by structural components and control parameters. The taxonomy is intended to guide nurse educators in conveniently locating games and simulations which may fit or be tailored to fit individual learning objectives. Recommendations include instituting standards for describing games and simulations, establishing a clearinghouse for disseminating information on nursing games and initiating research on the effectiveness of games and simulations as instructional strategies.

摘要

本研究的目的是查找可用于护理教育的游戏和模拟,对这些材料进行分类以便护士教育工作者更易获取,并确定如何加强护理领域对教学游戏的使用。在护理文献中识别出了29种游戏和模拟。为本研究开发的分类法描述了三种过程游戏:临床、病理生理和心理社会。使用鲁宾(1977年)分类法的修改版对这些游戏进行了进一步分析,该分类法通过结构组件和控制参数对游戏进行比较和对比。该分类法旨在指导护士教育工作者方便地查找可能适合或可定制以适合个人学习目标的游戏和模拟。建议包括制定描述游戏和模拟的标准,建立一个信息交换中心以传播有关护理游戏的信息,并启动关于游戏和模拟作为教学策略的有效性的研究。

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