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医疗应用中用于针头插入训练的触觉交互:最新技术水平。

Haptic interaction for needle insertion training in medical applications: The state-of-the-art.

作者信息

Corrêa Cléber G, Nunes Fátima L S, Ranzini Edith, Nakamura Ricardo, Tori Romero

机构信息

School of Arts, Sciences and Humanities, University of São Paulo, 1000, Arlindo Béttio Avenue, 03.828-000 Ermelino Matarazzo, São Paulo-SP, Brazil; Escola Politécnica, University of São Paulo, 158, Trav. 3, Prof. Luciano Gualberto Avenue, 05.508-01, Butantã, São Paulo-SP, Brazil.

Pontifícia Universidade Católica de São Paulo, 984, Monte Alegre Street, 05.014-901 Perdizes, São Paulo-SP, Brazil.

出版信息

Med Eng Phys. 2019 Jan;63:6-25. doi: 10.1016/j.medengphy.2018.11.002. Epub 2018 Nov 20.

Abstract

Computer-based simulation for medical procedures training has been gaining relevance, as well the use of haptic devices for developing fine motor skills in such simulations. The purpose of this paper is to present a review of the state-of-the-art in virtual needle insertion training simulation based on haptic interaction. A systematic review method was applied to gather documentation that enables a rigorous audit of the process stages and results. We established a classification system based on certain characteristics of the studies analyzed, including: main procedures and target body regions in medical applications; ways to generate haptic feedback; devices; types of environment; and user validation. In addition, the review aimed to identify challenges and trends in the field, indicating research opportunities. Results showed the predominance of Virtual Reality and commercial haptic devices in simulations. Since most studies are based on subjective tests, finding ways to objectively evaluate haptic interaction perception represents a promising research field. We also found that devices and ways to generate haptic feedback and to represent tissue and needle behavior pose limitations and challenges for computer simulation. Finally, the realism provided is a constant concern in the validation process, which brings another problem: defining and performing suitable user tests.

摘要

基于计算机的医学程序训练模拟正变得越来越重要,在这类模拟中使用触觉设备来培养精细运动技能也是如此。本文的目的是对基于触觉交互的虚拟针插入训练模拟的最新技术进行综述。应用了一种系统综述方法来收集能够对过程阶段和结果进行严格审核的文献资料。我们根据所分析研究的某些特征建立了一个分类系统,包括:医学应用中的主要程序和目标身体区域;产生触觉反馈的方式;设备;环境类型;以及用户验证。此外,该综述旨在识别该领域的挑战和趋势,指出研究机会。结果表明虚拟现实和商业触觉设备在模拟中占主导地位。由于大多数研究基于主观测试,找到客观评估触觉交互感知的方法是一个很有前景的研究领域。我们还发现,用于产生触觉反馈以及呈现组织和针的行为的设备和方式给计算机模拟带来了限制和挑战。最后,所提供的真实感在验证过程中一直是一个关注点,这带来了另一个问题:定义并进行合适的用户测试。

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