Subramanian Sandeep K, Prasanna Shreya S
Department of Physical Therapy, School of Health Professions, UT Health San Antonio, Mail Code 6247, 7703 Floyd Curl Dr, San Antonio, TX 78229; Center for Biomedical Neurosciences, UT Health San Antonio, San Antonio, TX; University Hospital-University Health System, San Antonio, TX(∗).
School of Physical and Occupational Therapy, McGill University, Montreal, QC, Canada(†).
PM R. 2018 Nov;10(11):1261-1270. doi: 10.1016/j.pmrj.2018.10.001.
Efforts to augment post-stroke upper limb (UL) motor improvement include the use of newer interventions such as noninvasive brain stimulation (NIBS) and task practice in virtual reality environments (VEs). Despite increasing interest in using a combination of these 2 interventions, the effectiveness of this combination to enhance UL motor improvement outcomes has not been examined.
To evaluate the effectiveness of a combination of NIBS and task practice in a VE to augment post-stroke UL motor improvement.
We conducted a systematic search of the published literature using standard methodology. The Down and Black checklist and the Physiotherapy Evidence Database Research Organization Scale were used to assess study quality. We compared changes in UL impairment and activity levels between active stimulation and sham or other interventions using standardized mean differences and derived a summary effect size.
We retrieved 5 studies that examined the role of a combination of NIBS and task practice in a VE to optimize UL motor improvement. These 5 studies included 3 randomized controlled trials, 1 cross-sectional study, and 1 crossover study. There was level 1a evidence that the combination was beneficial in subacute stroke. There was level 1b evidence that provision of real stimulation was not superior to sham stimulation in chronic stroke. Effect sizes favoring the combination were moderate for improvements in UL impairment and small for activity levels.
Preliminary evidence supports the effectiveness of this combination in subacute stroke. Emergent questions need to be addressed to derive maximum benefit of this combination to augment post-stroke UL motor improvement.
I.
为增强中风后上肢(UL)运动功能改善所做的努力包括使用诸如非侵入性脑刺激(NIBS)和虚拟现实环境(VE)中的任务练习等新干预措施。尽管对联合使用这两种干预措施的兴趣日益增加,但这种联合使用对增强UL运动改善效果的有效性尚未得到检验。
评估NIBS与VE中的任务练习相结合以增强中风后UL运动改善的有效性。
我们使用标准方法对已发表的文献进行了系统检索。采用唐恩和布莱克检查表以及物理治疗证据数据库研究组织量表来评估研究质量。我们使用标准化均数差比较了主动刺激与假刺激或其他干预措施之间UL损伤和活动水平的变化,并得出汇总效应量。
我们检索到5项研究,这些研究探讨了NIBS与VE中的任务练习相结合在优化UL运动改善方面的作用。这5项研究包括3项随机对照试验、1项横断面研究和1项交叉研究。有1a级证据表明这种联合在亚急性中风中有益。有1b级证据表明在慢性中风中,给予真实刺激并不优于假刺激。在改善UL损伤方面,支持联合使用的效应量中等,在活动水平方面效应量较小。
初步证据支持这种联合在亚急性中风中的有效性。需要解决一些新出现的问题,以最大程度地利用这种联合来增强中风后UL运动的改善。
I级