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通过交互式应用提高数学早期成绩:一项随机对照试验。

Raising Early Achievement in Math With Interactive Apps: A Randomized Control Trial.

作者信息

Outhwaite Laura A, Faulder Marc, Gulliford Anthea, Pitchford Nicola J

机构信息

School of Psychology, University of Nottingham.

Burton Joyce Primary School, Nottingham.

出版信息

J Educ Psychol. 2019 Feb;111(2):284-298. doi: 10.1037/edu0000286. Epub 2018 Jun 25.

Abstract

Improving provision and raising achievement in early math for young children is of national importance. Child-centered apps offer an opportunity to develop strong foundations in learning math as they deliver one-to-one instruction. Reported here is the first pupil-level randomized control trial in the United Kingdom of interactive math apps designed for early years education, with 389 children aged 4-5 years. The original and rigorous research design disentangled the impact of the math apps as a form of quality math instruction from additional exposure to math. It was predicted that using the apps would increase math achievement when implemented by teachers in addition to standard math activities (treatment) or instead of a regular small group-based math activity (time-equivalent treatment) compared with standard math practice only (control). After a 12-week intervention period, results showed significantly greater math learning gains for both forms of app implementation compared with standard math practice. The math apps supported targeted basic facts and concepts and generalized to higher-level math reasoning and problem solving skills. There were no significant differences between the 2 forms of math app implementation, suggesting the math apps can be implemented in a well-balanced curriculum. Features of the interactive apps, which are grounded in instructional psychology and combine aspects of direct instruction with play, may account for the observed learning gains. These novel results suggest that structured, content-rich, interactive apps can provide a vehicle for efficiently delivering high-quality math instruction for all pupils in a classroom context and can effectively raise achievement in early math.

摘要

提高幼儿早期数学教育的质量和成绩具有国家层面的重要意义。以儿童为中心的应用程序提供了一个机会,通过提供一对一的教学来为数学学习打下坚实基础。本文报道了英国首次针对4至5岁儿童的、关于为早期教育设计的交互式数学应用程序的学生层面随机对照试验。严谨的原始研究设计将数学应用程序作为一种优质数学教学形式的影响与额外的数学接触区分开来。研究预测,与仅进行标准数学练习(对照组)相比,当教师在标准数学活动之外(实验组)或代替常规的小组数学活动(时间等效实验组)使用这些应用程序时,使用应用程序将提高数学成绩。经过12周的干预期后,结果显示,与标准数学练习相比,两种应用程序实施形式的数学学习成绩都有显著提高。数学应用程序支持有针对性的基本事实和概念,并推广到更高层次的数学推理和问题解决技能。两种数学应用程序实施形式之间没有显著差异,这表明数学应用程序可以在平衡的课程中实施。交互式应用程序的特点基于教学心理学,将直接教学与游戏相结合,这可能是观察到学习成绩提高的原因。这些新结果表明,结构化、内容丰富的交互式应用程序可以为在课堂环境中为所有学生高效提供高质量数学教学提供一种手段,并能有效提高早期数学成绩。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/f806/6366442/838b33f875dd/edu_111_2_284_fig1a.jpg

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