Eberhard Karls University of Tübingen, Germany.
Penn State University, University Park, PA, USA.
Hum Factors. 2019 Dec;61(8):1297-1314. doi: 10.1177/0018720819831814. Epub 2019 Mar 7.
To determine whether response-effect (R-E) compatibility or stimulus-response (S-R) compatibility is more critical for touchless gesture responses.
Content on displays can be moved in the same direction (S-R incompatible but R-E compatible) or opposite direction (S-R compatible but R-E incompatible) as the touchless gesture that produces the movement. Previous studies suggested that it is easier to produce a button-press response when it is R-E compatible (and S-R incompatible). However, whether this R-E compatibility effect also occurs for touchless gesture responses is unknown.
Experiments 1 and 2 employed an R-E compatibility manipulation in which participants made responses with an upward or downward touchless gesture that resulted in the display content moving in the same (compatible) or opposite (incompatible) direction. Experiment 3 employed an S-R compatibility manipulation in which the stimulus occurred at the upper or lower location on the screen.
Overall, only negligible influences of R-E compatibility on performing the touchless gestures were observed (in contrast to button-press responses), whereas S-R compatibility heavily affected the gestural responses.
The R-E compatibility obtained in many previous studies with various types of responses appears not to hold for touchless gestures as responses.
The results suggest that in the design of touchless interfaces, unique factors may contribute to determining which mappings of gesture and display movements are preferred by users.
确定无触式手势反应中,反应-效应(R-E)兼容性还是刺激-反应(S-R)兼容性更关键。
显示内容可以与产生运动的无触式手势相同方向(S-R 不兼容但 R-E 兼容)或相反方向(S-R 兼容但 R-E 不兼容)移动。先前的研究表明,当 R-E 兼容(且 S-R 不兼容)时,进行按钮按压反应更容易。然而,对于无触式手势反应是否也存在这种 R-E 兼容性效应尚不清楚。
实验 1 和实验 2 采用了 R-E 兼容性操作,参与者使用向上或向下的无触式手势进行响应,这导致显示内容以相同(兼容)或相反(不兼容)的方向移动。实验 3 采用了 S-R 兼容性操作,刺激出现在屏幕的上部或下部位置。
总体而言,与按钮按压反应相比,仅观察到 R-E 兼容性对执行无触式手势的微不足道影响(相反),而 S-R 兼容性严重影响了手势反应。
在使用各种类型的反应进行的许多先前研究中获得的 R-E 兼容性似乎不适用于作为反应的无触式手势。
结果表明,在无触式界面的设计中,独特的因素可能有助于确定用户更喜欢哪种手势和显示运动的映射。