Department of Neuroscience, University of Lethbridge, 4401 University Drive, Lethbridge, AB, T1K 3M4, Canada.
Faculty of Health Sciences, University of Lethbridge, Lethbridge, AB, T1K 3M4, Canada.
J Gambl Stud. 2019 Sep;35(3):887-914. doi: 10.1007/s10899-019-09852-1.
Similar to drugs of abuse, random-ratio reward schedules are highly motivating and, in humans, are thought to foster gambling addiction. Animal gambling models, however, have not yet demonstrated the compulsivity so characteristic of drug addiction. Three criteria have been used to evaluate addiction-like behavior in drug models: (1) response inhibition when reward is not available, (2) persistence under a progressive ratio schedule, in which the response-to-reward ratio is stretched, and (3) persistence in spite of punishment. We tested whether prolonged exposure (6 weeks) to a gambling-like reward schedule would induce addiction-like symptoms in rats. In two studies, separate groups were trained to respond to either random- or fixed-ratio schedules for food reward. We found that rats trained on random-ratio schedules showed higher response rates and dramatically shorter pauses after rewards. Tests of addiction-like behavior, however, were largely negative. Response rates were not different during cued no-reward periods nor when reward was coupled with punishment. We also found no group differences when food was devalued nor in reinstatement of reward-seeking after a 1-week delay. The sole exception to this pattern was that rats in the second experiment showed greater persistence on a progressive ratio test. After experiment two, subjects were also orally administered pramipexole, which caused increased perseveration during progressive ratio testing, especially in the random ratio group. While, it is possible that longer training or more appetitive rewards might have led to addiction-like behavior, our results, on the surface, suggest that random-ratio schedules are motivating but not addictive.
类似于滥用药物,随机比例奖励计划具有高度激励性,并且在人类中被认为会导致赌博成瘾。然而,动物赌博模型尚未表现出与药物成瘾如此特征性的强迫性。有三个标准用于评估药物模型中的成瘾样行为:(1)当没有奖励时的反应抑制,(2)在递增比例时间表下的持久性,其中反应与奖励的比例被拉伸,以及(3)尽管受到惩罚仍能坚持。我们测试了在类似赌博的奖励时间表下长时间暴露(6 周)是否会在大鼠中引起成瘾样症状。在两项研究中,分别有两组大鼠接受随机或固定比例的食物奖励训练。我们发现,接受随机比例时间表训练的大鼠表现出更高的反应率和奖励后明显更短的停顿。然而,成瘾样行为的测试结果主要是阴性的。在提示无奖励期间或在奖励与惩罚相结合时,反应率没有差异。当食物贬值或在延迟一周后重新开始寻求奖励时,我们也没有发现组间差异。这种模式的唯一例外是,在第二项实验中,大鼠在递增比例测试中表现出更大的持久性。在实验二之后,被试还接受了普拉克索的口服治疗,这导致在递增比例测试中表现出更强的坚持性,特别是在随机比例组中。虽然,更长时间的训练或更具吸引力的奖励可能会导致成瘾样行为,但我们的结果表面上表明,随机比例计划具有激励性但不会成瘾。