Boers Elroy, Afzali Mohammad H, Newton Nicola, Conrod Patricia
Department of Psychiatry, University of Montreal, Montreal, Quebec, Canada.
CHU Sainte-Justine Research Center, Montreal, Quebec, Canada.
JAMA Pediatr. 2019 Sep 1;173(9):853-859. doi: 10.1001/jamapediatrics.2019.1759.
Increases in screen time have been found to be associated with increases in depressive symptoms. However, longitudinal studies are lacking.
To repeatedly measure the association between screen time and depression to test 3 explanatory hypotheses: displacement, upward social comparison, and reinforcing spirals.
DESIGN, SETTING, AND PARTICIPANTS: This secondary analysis used data from a randomized clinical trial assessing the 4-year efficacy of a personality-targeted drug and alcohol prevention intervention. This study assessed screen time and depression throughout 4 years, using an annual survey in a sample of adolescents who entered the seventh grade in 31 schools in the Greater Montreal area. Data were collected from September 2012 to September 2018. Analysis began and ended in December 2018.
Independent variables were social media, television, video gaming, and computer use. Symptoms of depression was the outcome, measured using the Brief Symptoms Inventory. Exercise and self-esteem were assessed to test displacement and upward social comparison hypothesis.
A total of 3826 adolescents (1798 girls [47%]; mean [SD] age, 12.7 [0.5] years) were included. In general, depression symptoms increased yearly (year 1 mean [SD], 4.29 [5.10] points; year 4 mean [SD], 5.45 [5.93] points). Multilevel models, which included random intercepts at the school and individual level estimated between-person and within-person associations between screen time and depression. Significant between-person associations showed that for every increased hour spent using social media, adolescents showed a 0.64-unit increase in depressive symptoms (95% CI, 0.32-0.51). Similar between-level associations were reported for computer use (0.69; 95% CI, 0.47-0.91). Significant within-person associations revealed that a further 1-hour increase in social media use in a given year was associated with a further 0.41-unit increase in depressive symptoms in that same year. A similar within-person association was found for television (0.18; 95% CI, 0.09-0.27). Significant between-person and within-person associations between screen time and exercise and self-esteem supported upward social comparison and not displacement hypothesis. Furthermore, a significant interaction between the between-person and within-person associations concerning social media and self-esteem supported reinforcing spirals hypothesis.
Time-varying associations between social media, television, and depression were found, which appeared to be more explained by upward social comparison and reinforcing spirals hypotheses than by the displacement hypothesis. Both screen time modes should be taken into account when developing preventive measures and when advising parents.
研究发现,屏幕使用时间的增加与抑郁症状的增加有关。然而,缺乏纵向研究。
反复测量屏幕使用时间与抑郁之间的关联,以检验3种解释性假设:替代、向上社会比较和强化螺旋。
设计、背景和参与者:这项二次分析使用了一项随机临床试验的数据,该试验评估了一种针对个性的药物和酒精预防干预措施的4年疗效。本研究在4年时间里评估了屏幕使用时间和抑郁情况,对大蒙特利尔地区31所学校中进入七年级的青少年样本进行年度调查。数据收集时间为2012年9月至2018年9月。分析于2018年12月开始并结束。
自变量为社交媒体、电视、电子游戏和电脑使用情况。抑郁症状为结局指标,采用简明症状量表进行测量。对运动和自尊进行评估以检验替代和向上社会比较假设。
共纳入3826名青少年(1798名女孩[47%];平均[标准差]年龄,12.7[0.5]岁)。总体而言,抑郁症状逐年增加(第1年平均[标准差],4.29[5.10]分;第4年平均[标准差],5.45[5.93]分)。多水平模型包括学校和个体水平的随机截距,估计了屏幕使用时间与抑郁之间的个体间和个体内关联。显著的个体间关联表明,社交媒体使用时间每增加1小时,青少年的抑郁症状增加0.64个单位(95%CI,0.32 - 0.51)。电脑使用也有类似的个体间关联(0.69;95%CI,0.47 - 0.91)。显著的个体内关联显示,在某一年中社交媒体使用时间再增加1小时,同年抑郁症状会进一步增加0.41个单位。电视使用也有类似的个体内关联(0.18;95%CI,0.09 - 0.27)。屏幕使用时间与运动和自尊之间显著的个体间和个体内关联支持向上社会比较假设,而非替代假设。此外,社交媒体与自尊的个体间和个体内关联之间的显著交互作用支持强化螺旋假设。
发现了社交媒体、电视与抑郁之间的时变关联,向上社会比较和强化螺旋假设似乎比替代假设更能解释这种关联。在制定预防措施和向家长提供建议时,应同时考虑两种屏幕使用模式。