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无法通过控制来提高表现表明对内状态的有限访问。

Inability to improve performance with control shows limited access to inner states.

机构信息

CUBRIC.

出版信息

J Exp Psychol Gen. 2020 Feb;149(2):249-274. doi: 10.1037/xge0000641. Epub 2019 Aug 5.

Abstract

Any repeatedly performed action is characterized by endogenous variability, affecting both speed and accuracy-for a large part presumably caused by fluctuations in underlying brain and body states. The current research questions concerned (a) whether such states are accessible to us and (b) whether we can act upon this information to reduce variability. For example, when playing a game of darts, there is an implicit assumption that people can wait to throw until they are in the right perceptual-attentional state. If this is true, taking away the ability to self-pace the game should worsen performance. We first tested precisely this assumption asking participants to play darts in a self-paced and a fixed-paced condition. There was no benefit of self-pacing, showing that participants were unable to use such control to improve their performance and reduce their variability. Next, we replicated these findings in 2 computer-based tasks, in which participants performed a rapid action-selection and a visual detection task in 1 self-paced and 3 forced-paced conditions. Over 4 different empirical tests, we show that the self-paced condition did not lead to improved performance or reduced variability, nor to reduced temporal dependencies in the reaction time (RT) series. Overall, it seems that, if people have any access to their fluctuating performance-relevant inner states, this access is limited and not relevant for upcoming performance. (PsycINFO Database Record (c) 2020 APA, all rights reserved).

摘要

任何重复执行的动作都具有内源性可变性,这会影响速度和准确性——在很大程度上可能是由大脑和身体状态的波动引起的。目前的研究问题涉及:(a)我们是否能够感知到这些状态;以及(b)我们是否可以利用这些信息来减少可变性。例如,在玩飞镖游戏时,人们会有一个隐含的假设,即可以等待到处于正确的感知注意状态时再投出。如果这是真的,那么剥夺自我调节游戏节奏的能力应该会降低表现。我们首先通过让参与者在自我调节和固定节奏条件下玩飞镖来检验这一假设。自我调节并没有带来好处,这表明参与者无法利用这种控制来提高表现并减少可变性。接下来,我们在 2 个基于计算机的任务中复制了这些发现,参与者在 1 个自我调节和 3 个强制调节条件下执行快速动作选择和视觉检测任务。在 4 个不同的实证测试中,我们表明,自我调节条件并没有导致表现的提高或可变性的降低,也没有导致反应时(RT)序列的时间依赖性降低。总的来说,如果人们能够感知到自己波动的表现相关内在状态,那么这种感知是有限的,并且与未来的表现无关。

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