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将博物馆使命与参观者体验相连接:活动、意义、互动与技术。

Bridging Museum Mission to Visitors' Experience: Activity, Meanings, Interactions, Technology.

作者信息

Recupero Annamaria, Talamo Alessandra, Triberti Stefano, Modesti Camilla

机构信息

Department of Social and Developmental Psychology, Faculty of Medicine and Psychology, Sapienza University of Rome, Rome, Italy.

Department of Oncology and Hemato-Oncology, University of Milan, Milan, Italy.

出版信息

Front Psychol. 2019 Sep 10;10:2092. doi: 10.3389/fpsyg.2019.02092. eCollection 2019.

Abstract

In recent years, the contribution of various disciplines and professionals (i.e., from marketing, computer science, psychology, and pedagogy) to museum management has encouraged the development of a new conception of museology. Specifically, psychology has affected the overall conception of museum and the visitors toward a more holistic vision of the museum experience as a complexity of memory, personal drives, group identity, meaning-making process, as well as leisure preferences. In this regard, psychological research contributes to advance the scientific knowledge about psychological and social phenomena related to the visitor experience, as well as to design innovative technologies and future tourism services. The present contribution discusses the Socio-Cultural Activity Theory (AT) as a theoretical framework to conceptualize the museum visit as an activity mediated by the technology, and to better identify the factors shaping the interaction between the visitors and the technologies. To do so, a case study is presented: a qualitative research performed at the Ara Pacis Museum in Rome (Italy) to analyze the visitor experience of a tour that integrates augmented and virtual reality. Information derived from applying AT on visitors' experience highlight the value of technology as mediating tool between the museum mission and the visitor experience, considering the interaction between visitors' characteristics, museum environmental dimensions, and technology's features.

摘要

近年来,各学科和专业人士(即来自市场营销、计算机科学、心理学和教育学领域)对博物馆管理的贡献推动了博物馆学新概念的发展。具体而言,心理学影响了博物馆的整体概念以及参观者对博物馆体验的看法,使其朝着将博物馆体验视为记忆、个人动机、群体认同、意义构建过程以及休闲偏好等复杂因素的更全面视角转变。在这方面,心理学研究有助于推进关于与参观者体验相关的心理和社会现象的科学知识,以及设计创新技术和未来旅游服务。本论文探讨社会文化活动理论(AT)作为一种理论框架,将博物馆参观概念化为由技术介导的活动,并更好地识别塑造参观者与技术之间互动的因素。为此,本文呈现了一个案例研究:在意大利罗马的和平祭坛博物馆进行的一项定性研究,以分析融合了增强现实和虚拟现实的参观之旅的参观者体验。将AT应用于参观者体验所获得的信息凸显了技术作为博物馆使命与参观者体验之间的中介工具的价值,同时考虑了参观者特征、博物馆环境维度和技术特征之间的相互作用。

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