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虚拟现实对不完全性脊髓损伤个体平衡能力的影响:系统评价。

Effectiveness of virtual reality on balance ability in individuals with incomplete spinal cord injury: A systematic review.

机构信息

PhD School of Neuroscience, Faculty of Medicine and Surgery, University of Rome "Tor Vergata", Italy; Department of Medicine Systems, University of Rome "Tor Vergata", Italy.

Department of Human Sciences and Promotion of the Quality of Life, San Raffaele Roma Open University, Rome, Italy.

出版信息

J Clin Neurosci. 2020 Feb;72:322-327. doi: 10.1016/j.jocn.2020.01.037. Epub 2020 Jan 16.

Abstract

BACKGROUND

Balance dysfunctions are one of the most prevalent impairments post incomplete spinal cord injury (SCI). The evidence has proposed that the rehabilitation can be efficacious in treating balance dysfunctions in patients with SCI. Virtual reality (VR) is a computer technology designate 3-D setting which provides immersed users to generate numerous feedbacks such as visual, audio, and haptic.

OBJECTIVE

To investigate the effects of VR on balance ability in individuals with incomplete SCI and to identify efficient training protocol.

METHODS

We searched in SCOPUS, PEDro, PUBMED, REHABDATA, EMBASE, and web of science for experimental trials studying impacts of VR training on balance in patients with incomplete SCI that published in English. Physiotherapy Evidence Database (PEDro) scale was used to evaluate the methodological quality for selected studies.

RESULTS

Five pilot studies were met the inclusion criteria. The PEDro scores ranged from 2 to 3, with a median of 2. All selected studies enrolled less than 20 patients. The findings showed beneficial effects of VR in improving balance ability in patients with incomplete SCI.

CONCLUSIONS

The preliminary findings showed that the influence of VR training on the balance ability in patients with incomplete SCI is promising. Applying 12 to 20 sessions of 30 to 60 min of VR training may show meaningful effects. Further randomized controlled trials strongly needed.

摘要

背景

平衡功能障碍是不完全性脊髓损伤(SCI)后最常见的障碍之一。有证据表明,康复治疗对 SCI 患者的平衡功能障碍有效。虚拟现实(VR)是一种计算机技术,指定 3D 设置,为沉浸式用户提供多种反馈,如视觉、音频和触觉。

目的

探讨 VR 对不完全性 SCI 患者平衡能力的影响,并确定有效的训练方案。

方法

我们在 SCOPUS、PEDro、PUBMED、REHABDATA、EMBASE 和 web of science 中搜索了以英文发表的关于 VR 训练对不完全性 SCI 患者平衡影响的实验性试验。采用物理治疗证据数据库(PEDro)量表对入选研究进行方法学质量评价。

结果

符合纳入标准的有 5 项初步研究。PEDro 评分为 2 至 3 分,中位数为 2 分。所有入选研究纳入的患者均少于 20 例。研究结果表明,VR 对改善不完全性 SCI 患者的平衡能力有有益的影响。

结论

初步研究结果表明,VR 训练对不完全性 SCI 患者平衡能力的影响有一定前景。应用 12 至 20 次 30 至 60 分钟的 VR 训练可能会产生有意义的效果。需要进一步进行随机对照试验。

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