Suppr超能文献

创伤性脑损伤后平衡与运动功能康复的虚拟现实技术:随机对照试验的系统评价

Virtual reality for balance and mobility rehabilitation following traumatic brain injury: A systematic review of randomized controlled trials.

作者信息

Alashram Anas R, Padua Elvira, Annino Giuseppe

机构信息

Department of Physiotherapy, Middle East University, Amman, Jordan; Department of Human Sciences and Promotion of the Quality of Life, San Raffaele Roma Open University, Rome, Italy.

Department of Human Sciences and Promotion of the Quality of Life, San Raffaele Roma Open University, Rome, Italy.

出版信息

J Clin Neurosci. 2022 Nov;105:115-121. doi: 10.1016/j.jocn.2022.09.012. Epub 2022 Sep 28.

Abstract

BACKGROUND

Balance and mobility deficits are most prevalent impairments in patients with traumatic brain injury (TBI). The evidence has proposed that rehabilitation plays an important role in improving balance and mobility post-TBI. Virtual reality (VR) is a computer technology that provides immersed users to generate feedback such as visual, audio, and haptic.

OBJECTIVE

This review aimed to examine the effects of the VR treatment intervention on balance and mobility in patients with TBI and to define the most effective VR treatment protocol.

METHODS

SCOPUS, PEDro, PubMed, REHABDATA, EMBASE, and the web of science were searched for experimental trials examining the impacts of VR training on balance and mobility in patients with TBI from inception until July 2022. Physiotherapy Evidence Database (PEDro) scale was used to assess the methodological quality of the selected studies.

RESULTS

Five randomized controlled trials (RCTs) met the inclusion criteria. The PEDro scores ranged from 6 to 8, with a median of 6. A total of 157 patients with TBI were included in this review, 31.2% of whom were females. The findings showed that VR intervention is not superior to traditional physiotherapy interventions in improving balance and mobility post- TBI.

CONCLUSIONS

The preliminary findings showed that the influence of VR on the balance and mobility ability in patients with TBI is promising. Combining VR with other concurrent rehabilitation interventions may show more significant improvements in balance and mobility compared to VR interventions alone. The optimal VR treatment protocol remains unclear. Further randomized controlled trials are strongly needed.

摘要

背景

平衡和活动能力缺陷是创伤性脑损伤(TBI)患者中最常见的损伤。有证据表明,康复治疗在改善TBI后的平衡和活动能力方面起着重要作用。虚拟现实(VR)是一种计算机技术,能让沉浸其中的用户产生视觉、听觉和触觉等反馈。

目的

本综述旨在研究VR治疗干预对TBI患者平衡和活动能力的影响,并确定最有效的VR治疗方案。

方法

检索了SCOPUS、PEDro、PubMed、REHABDATA、EMBASE和科学网,以查找从开始到2022年7月期间研究VR训练对TBI患者平衡和活动能力影响的实验性试验。使用物理治疗证据数据库(PEDro)量表评估所选研究的方法学质量。

结果

五项随机对照试验(RCT)符合纳入标准。PEDro评分范围为6至8分,中位数为6分。本综述共纳入157例TBI患者,其中31.2%为女性。研究结果表明,VR干预在改善TBI后的平衡和活动能力方面并不优于传统物理治疗干预。

结论

初步研究结果表明,VR对TBI患者平衡和活动能力的影响很有前景。与单独的VR干预相比,将VR与其他同时进行的康复干预相结合可能在平衡和活动能力方面显示出更显著的改善。最佳的VR治疗方案仍不明确。强烈需要进一步的随机对照试验。

文献AI研究员

20分钟写一篇综述,助力文献阅读效率提升50倍。

立即体验

用中文搜PubMed

大模型驱动的PubMed中文搜索引擎

马上搜索

文档翻译

学术文献翻译模型,支持多种主流文档格式。

立即体验