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基于三维打印 CT 的脊柱手术模拟用骨模型。

Three-dimensional-Printed Computed Tomography-Based Bone Models for Spine Surgery Simulation.

机构信息

From the Department of Informatics (P.S., N.N.), Computer Aided Medical Procedures & Augmented Reality, I-16, Technical University of Munich, Boltzmannstr, München; and Institute and Outpatient Clinic for Occupational, Social, and Environmental Medicine (M.P., M.W.), Institute for Emergency Medicine and Management in Medicine (INM) (M.L.), and Department of General, Trauma and Reconstructive Surgery (P.S., E.E., J.F., S.W.), University Hospital, Ludwig-Maximilians-University Munich, Munich, Germany.

出版信息

Simul Healthc. 2020 Feb;15(1):61-66. doi: 10.1097/SIH.0000000000000417.

Abstract

INTRODUCTION

We present a novel 3-dimensional (3D) printing method for low-cost and widely available reproduction of computed tomography (CT)-based synthetic bone models for spine surgery simulation, optimized to reproduce realistic haptic properties. The method allows reproduction of either normal or abnormal patient anatomy. The models are fluoroscopy compatible and contain deformities and fractures present in the underlying CT data.

METHODS

Spine models created from CT data were printed on a 3D printer using 2 different materials for cortical and cancellous bone. Printing parameters were iteratively optimized with surgical experts and 3 candidate spine models were evaluated in a study regarding haptic properties. X-ray images of a spine section printed with final printing parameters were evaluated by surgical experts regarding fluoroscopic properties.

RESULTS

Eleven surgical experts performed a trocar insertion, a typical workflow step in spine surgery procedures, on the models. We observed agreement that cortical structures and strong agreement that cancellous structures of the final model are haptically comparable with human vertebral bone. Ten surgical experts evaluated x-ray images of the model. They expressed strong agreement on the similarity with x-ray images of the human spine and confirmed the presence of a fracture. Material cost of a typical spine model is around US $11.

CONCLUSIONS

Models created using the novel methodology realistically reproduce the haptic properties during a trocar placement into the vertebral body. The models are compatible with conventional x-ray imaging. Because the models correspond to real patient CT data, those can alternatively be used in simulation environments that simulate fluoroscopy or CT image guidance to produce highly realistic, radiation-free imaging output.

摘要

简介

我们提出了一种新颖的 3 维(3D)打印方法,用于低成本且广泛可用的复制基于计算机断层扫描(CT)的合成骨模型,以模拟脊柱手术,该方法优化了逼真的触觉特性。该方法允许复制正常或异常的患者解剖结构。这些模型与透视兼容,并包含基础 CT 数据中存在的畸形和骨折。

方法

使用 2 种不同的材料(皮质骨和松质骨)通过 3D 打印机打印从 CT 数据创建的脊柱模型。使用外科专家对打印参数进行迭代优化,并在研究中评估了 3 种候选脊柱模型的触觉特性。使用最终打印参数打印的脊柱部分的 X 射线图像由外科专家评估透视性能。

结果

11 位外科专家对模型进行了穿刺插入,这是脊柱手术过程中的典型工作流程步骤。我们观察到皮质结构的一致性和松质结构的强烈一致性,即最终模型的触觉与人体椎骨相当。10 位外科专家评估了模型的 X 射线图像。他们对与人体脊柱 X 射线图像的相似性表示强烈同意,并确认存在骨折。典型脊柱模型的材料成本约为 11 美元。

结论

使用新方法创建的模型逼真地复制了在椎体中进行穿刺时的触觉特性。该模型与常规 X 射线成像兼容。由于模型对应于真实的患者 CT 数据,因此可以替代在模拟环境中使用,以模拟透视或 CT 图像引导,从而产生高度逼真、无辐射的成像输出。

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