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本文引用的文献

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Targeting depressive symptoms with technology.利用技术手段针对抑郁症状
Mhealth. 2019 Jul 9;5:19. doi: 10.21037/mhealth.2019.06.04. eCollection 2019.
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Augmented Reality: Poised for Impact.增强现实:蓄势待发。
Cyberpsychol Behav Soc Netw. 2019 Feb;22(2):103-104. doi: 10.1089/cyber.2019.29140.mdw.
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Virtual Reality Therapy: Emerging Topics and Future Challenges.虚拟现实疗法:新兴主题与未来挑战。
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Best Practices in Videoconferencing-Based Telemental Health April 2018.基于视频会议的远程心理健康最佳实践 2018 年 4 月
Telemed J E Health. 2018 Nov;24(11):827-832. doi: 10.1089/tmj.2018.0237. Epub 2018 Oct 24.
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American Telemedicine Association Practice Guidelines for Telemental Health with Children and Adolescents.美国远程医疗协会儿童及青少年远程心理健康实践指南。
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Introduction of Medical Apps in Telemedicine and e-Health: Problems and Opportunities.远程医疗和电子健康中医疗应用程序的介绍:问题与机遇
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Problematic smartphone use: A conceptual overview and systematic review of relations with anxiety and depression psychopathology.问题性智能手机使用:与焦虑和抑郁精神病理学关系的概念性概述及系统综述
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A lexicon of assessment and outcome measures for telemental health.远程心理健康评估与结果测量词汇表。
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The smartphone addiction scale: development and validation of a short version for adolescents.智能手机成瘾量表:青少年版的编制与验证。
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ATA practice guidelines for video-based online mental health services.ATA 实践指南:基于视频的在线心理健康服务。
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面向青少年心理健康领域移动健康的发展:心理康复中使用的网络空间正变得可穿戴进衣兜。

Towards the evolution of the mHealth in mental health with youth: the cyber-space used in psychological rehabilitation is becoming wearable into a pocket.

作者信息

Giansanti Daniele

机构信息

Istituto Superiore di Sanità, Rome, Italy.

出版信息

Mhealth. 2020 Apr 5;6:18. doi: 10.21037/mhealth.2019.11.02. eCollection 2020.

DOI:10.21037/mhealth.2019.11.02
PMID:32270010
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC7136651/
Abstract

The study is focused into the field of tele-mental health with youth. It has three polarities. The first polarity consists on the analysis of the state of art of the guide-lines and reports the recent situation depicted by the American Telemedicine Association and the American Psychiatric Association. The second polarity faces the recent evolution related to the tools available in mHealth to activate remote psychological rehabilitation processes. These tools are today also based on a wearable cyberspace comprehending virtual (VR) and augmented reality (AR). The third polarity concludes the study by opening and submitting basic questions on the related activity of the stake-holders, scholars, regulation bodies and workgroups and showing some example of this activity.

摘要

该研究聚焦于青少年远程心理健康领域。它有三个方面。第一个方面是对指南的现状进行分析,并报告美国远程医疗协会和美国精神病学协会所描述的近期情况。第二个方面关注移动健康(mHealth)中可用于启动远程心理康复过程的工具的最新发展。如今,这些工具还基于一个包含虚拟(VR)和增强现实(AR)的可穿戴网络空间。第三个方面通过提出并提交关于利益相关者、学者、监管机构和工作组相关活动的基本问题来结束研究,并展示一些此类活动的示例。