Babatunde Folarin Omoniyi, MacDermid Joy, Grewal Ruby, Macedo Luciana, Szekeres Mike
School of Rehabilitation Science, Institute of Applied Health Science, McMaster University, Hamilton, ON, Canada.
Roth McFarlane Hand and Upper Limb Centre, St. Joseph's Health Care London, Western University, London, ON, Canada.
JMIR Hum Factors. 2020 May 6;7(2):e17088. doi: 10.2196/17088.
Ineffective coping has been linked to prolonged pain, distress, anxiety, and depression after a hand and upper limb injury. Evidence shows that interventions based on cognitive behavioral therapy (CBT) may be effective in improving treatment outcomes, but traditional psychological interventions are resource intensive and unrealistic in busy hand therapy practices. Developing web-based, evidence-based psychological interventions specifically for hand therapy may be feasible in clinical practice and at home with reduced training and travel costs. Hand Therapy Online Coping Skills (HOCOS) is a program developed to supplement traditional hand therapy with therapist-assisted coping skills training based on principles from CBT and the Technology Acceptance Model.
This study aimed to describe the development and assess the usability of HOCOS to support hand therapists in the management of psychosocial problems.
The ADDIE model (Analysis, Design, Development, Implementation, and Evaluation) of system design was applied to create HOCOS. The usability testing of HOCOS involved a 2-stage process. In the first step, heuristic testing with information and communications technology (ICT) experts was completed using two sets of heuristics: Monkman heuristics and the Health Literacy Online (HLO) checklist. The second step involved user testing with hand therapists performing a series of online and face-to-face activities, completing 12 tasks on the website using the think-aloud protocol, completing the system usability scale (SUS) questionnaire, and a semistructured feedback interview in 2 iterative cycles. Descriptive statistics and content analyses were used to organize the data.
In total, 4 ICT experts and 12 therapists completed usability testing. The heuristic evaluation revealed 15 of 35 violations on the HLO checklist and 5 of 11 violations on the Monkman heuristics. Initially, hand therapists found 5 tasks to be difficult but were able to complete all 12 tasks after the second cycle of testing. The cognitive interview findings were organized into 6 themes: task performance, navigation, design esthetics, content, functionality and features, and desire for future use. Usability issues identified were addressed in two iterative cycles. There was good agreement on all items of the SUS. Overall, therapists found that HOCOS was a detailed and helpful learning resource for therapists and patients.
We describe the development and usability testing of HOCOS; a new web-based psychosocial intervention for individuals with a hand and upper limb injuries. HOCOS targets psychosocial problems linked to prolonged pain and disability by increasing access to therapist-guided coping skills training. We actively involved target users in the development and usability evaluation of the website. The final website was modified to meet the needs and preferences of the participants.
应对无效与手部及上肢受伤后的长期疼痛、痛苦、焦虑和抑郁有关。有证据表明,基于认知行为疗法(CBT)的干预措施可能有助于改善治疗效果,但传统的心理干预资源密集,在繁忙的手部治疗实践中不太现实。开发专门针对手部治疗的基于网络的循证心理干预措施,在临床实践和家庭中可能是可行的,且能降低培训和交通成本。在线手部治疗应对技能(HOCOS)项目旨在基于CBT原则和技术接受模型,通过治疗师辅助的应对技能培训来补充传统的手部治疗。
本研究旨在描述HOCOS的开发过程,并评估其可用性,以支持手部治疗师管理心理社会问题。
采用系统设计的ADDIE模型(分析、设计、开发、实施和评估)来创建HOCOS。HOCOS的可用性测试包括两个阶段。第一步,使用两组启发式方法对信息通信技术(ICT)专家进行启发式测试:蒙克曼启发式方法和在线健康素养(HLO)清单。第二步涉及对手部治疗师进行用户测试,他们要进行一系列在线和面对面活动,使用出声思维协议在网站上完成12项任务,完成系统可用性量表(SUS)问卷,并在两个迭代周期中进行半结构化反馈访谈。使用描述性统计和内容分析来整理数据。
共有4名ICT专家和12名治疗师完成了可用性测试。启发式评估发现HLO清单上35项违规中有15项,蒙克曼启发式方法的11项违规中有5项。最初,手部治疗师发现5项任务困难,但在第二轮测试后能够完成所有12项任务。认知访谈结果归纳为6个主题:任务执行、导航、设计美学、内容、功能和特性以及未来使用意愿。识别出的可用性问题在两个迭代周期中得到解决。SUS的所有项目都有很好的一致性。总体而言,治疗师发现HOCOS对治疗师和患者来说是一个详细且有用的学习资源。
我们描述了HOCOS的开发和可用性测试;这是一种针对手部和上肢受伤个体的新型基于网络的心理社会干预措施。HOCOS通过增加获得治疗师指导的应对技能培训的机会,来解决与长期疼痛和残疾相关的心理社会问题。我们让目标用户积极参与网站的开发和可用性评估。最终的网站经过修改以满足参与者的需求和偏好。