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单眼区域在立体显示中的作用。

The role of monocular regions in stereoscopic displays.

作者信息

Gillam B, Borsting E

机构信息

School of Psychology, University of New South Wales, Kensington, Sydney, Australia.

出版信息

Perception. 1988;17(5):603-8. doi: 10.1068/p170603.

Abstract

Random-dot stereograms of an object standing out from a background always contain a monocular region at the side of the foreground object. This is equivalent to the monocularly occluded part of the background in the real-life viewing of one object in front of another. The role of these monocular regions in the stereoscopic process has not been investigated previously, although it is generally assumed that they are a source of difficulty in stereoscopic resolution because of the unmatchable texture within them. The basis of the present study was a prediction that the presence of texture within these regions would facilitate rather than retard stereoscopic processing. This prediction follows from a hypothesis that stereoscopic processing is initially located at disparity discontinuities. Unmatched regions are only found at such discontinuities, and could serve to locate them.

摘要

在背景衬托下突出显示的物体的随机点立体图,在前景物体的一侧总会包含一个单眼区域。这等同于在现实生活中观看一个物体位于另一个物体前方时,背景中被单眼遮挡的部分。尽管人们普遍认为这些单眼区域因其内部纹理无法匹配而成为立体分辨率的一个难点来源,但此前尚未对它们在立体视觉过程中的作用进行研究。本研究的依据是一个预测,即这些区域内纹理的存在将促进而非阻碍立体视觉处理。这一预测源于一个假设,即立体视觉处理最初位于视差不连续处。只有在这样的不连续处才能发现不匹配区域,并且这些区域可以用来定位它们。

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