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调整球员人数对参与澳大利亚足球小场比赛的技术和体能表现的影响。

Effects of manipulating player numbers on technical and physical performances participating in an Australian football small-sided game.

机构信息

Institute for Health and Sport, Victoria University , Melbourne, Australia.

IMG Academy , Bradenton, FL, USA.

出版信息

J Sports Sci. 2020 Nov;38(21):2430-2436. doi: 10.1080/02640414.2020.1787697. Epub 2020 Jul 1.

Abstract

In Australian Football (AF), small-sided games (SSGs) are used extensively to replicate particular technical, tactical or physiological responses. Whilst research on SSGs has been extensive in soccer, in AF it has been limited to agility demands and exploring the effect of field dimensions on technical skill (i.e., handballing) and physical responses of senior athletes. Therefore, this study investigated the effect of four different SSG player number conditions (5v5, 5v6, 6v6, 7v7) on the technical (e.g., kicking) and physical (i.e., odometer, m-min, max velocity and percentage of high intensity running) performance outcomes in 22 sub-elite youth AF players. Particular constraints were applied to the SSG to ensure the focus was on kicking (i.e., after each handball a kick must be performed). The results of this study demonstrate when more technical events are required under more pressured situations (i.e., physical and time) the 5v6 condition appears to be most appropriate. However, when the focus is on kicking to a contested possession (i.e., kicking to leading or covered players) balanced player numbers (e.g., 6v6) would appear optimal. Alternatively, when the SSG focus is on increasing physiological demands (i.e., m.min) lower player density conditions (i.e., 5v5) appear more suitable.

摘要

在澳大利亚足球(AF)中,小场比赛(SSG)被广泛用于复制特定的技术、战术或生理反应。虽然 SSG 在足球方面的研究已经很广泛,但在 AF 中,它仅限于对敏捷性的需求,以及探索场地尺寸对技术技能(即手球)和高级运动员生理反应的影响。因此,这项研究调查了四种不同的 SSG 球员人数条件(5v5、5v6、6v6、7v7)对 22 名次精英青年 AF 运动员的技术(例如,踢球)和物理(例如,里程计、m-min、最大速度和高强度跑步百分比)表现结果的影响。对 SSG 施加了特定的限制,以确保重点是踢球(即每次手球后都必须进行踢球)。这项研究的结果表明,当需要更多的技术事件并在更具压力的情况下(即身体和时间)时,5v6 条件似乎最合适。然而,当重点是向有争球权的球员踢球(即向领先或被覆盖的球员踢球)时,平衡的球员人数(例如,6v6)似乎是最佳选择。或者,当 SSG 的重点是增加生理需求(即 m-min)时,较低的球员密度条件(即 5v5)似乎更合适。

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