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1
Impact of COVID-19 on gaming disorder: Monitoring and prevention.
J Behav Addict. 2020 Jun 6;9(2):187-189. doi: 10.1556/2006.2020.00040. Print 2020 Jun.
2
Problematic online gaming and the COVID-19 pandemic.
J Behav Addict. 2020 Apr 29;9(2):184-186. doi: 10.1556/2006.2020.00016. Print 2020 Jun.
3
Impact of lockdown following COVID-19 on the gaming behavior of college students.
Indian J Public Health. 2020 Jun;64(Supplement):S172-S176. doi: 10.4103/ijph.IJPH_465_20.
4
The COVID-19 pandemic is a crisis and opportunity for bipolar disorder.
Bipolar Disord. 2020 Sep;22(6):641-643. doi: 10.1111/bdi.12949. Epub 2020 Jul 4.
5
Gambling During the COVID-19 Crisis - A Cause for Concern.
J Addict Med. 2020 Jul/Aug;14(4):e10-e12. doi: 10.1097/ADM.0000000000000690.
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A hotel room on Mars: quarantine and the psychological view from the virtual front line.
Australas Psychiatry. 2020 Dec;28(6):624-626. doi: 10.1177/1039856220956465. Epub 2020 Sep 22.
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Mental health of people living with dementia in care homes during COVID-19 pandemic.
Int Psychogeriatr. 2020 Oct;32(10):1253-1254. doi: 10.1017/S1041610220001088. Epub 2020 Jun 3.
10
[COVID-19: Impact of a pandemic].
Rev Argent Microbiol. 2020 Jul-Sep;52(3):167-168. doi: 10.1016/j.ram.2020.09.003.

引用本文的文献

1
Internet Gaming Disorder Among Rural Left-Behind Children in China: A Sociological Qualitative Study.
Psychol Res Behav Manag. 2025 Feb 25;18:387-403. doi: 10.2147/PRBM.S496951. eCollection 2025.
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2
Validity, functional impairment and complications related to Internet gaming disorder in the DSM-5 and gaming disorder in the ICD-11.
Aust N Z J Psychiatry. 2020 Jul;54(7):707-718. doi: 10.1177/0004867419881499. Epub 2019 Oct 21.
3
Trends in Sedentary Behavior, Physical Activity, and Motivation during a Classroom-Based Active Video Game Program.
Int J Environ Res Public Health. 2019 Aug 7;16(16):2821. doi: 10.3390/ijerph16162821.
5
Association between Internet gaming disorder and generalized anxiety disorder.
J Behav Addict. 2017 Dec 1;6(4):564-571. doi: 10.1556/2006.6.2017.088.
8
Psychosocial impact among the public of the severe acute respiratory syndrome epidemic in Taiwan.
Psychiatry Clin Neurosci. 2006 Aug;60(4):397-403. doi: 10.1111/j.1440-1819.2006.01522.x.

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