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基于命名博弈在社交网络中定位多个信息源。

Locating multiple information sources in social networks based on the naming game.

作者信息

Yang Xue, Zhu Zhiliang, Yu Hai, Zhao Yuli, Wang Ying

机构信息

Software College, Northeastern University, Shenyang 110819, China.

College of Mathematics and Information Science, Anshan Normal University, Anshan 114005, China.

出版信息

Phys Lett A. 2020 Dec 17;384(35):126908. doi: 10.1016/j.physleta.2020.126908. Epub 2020 Sep 25.

Abstract

Identifying the source of information in a network plays a key role in controlling the impact of information. Herein, we study the problem of multiple source localization in the context of information propagation in social networks. We use the theory of the naming game to conduct observations. Moreover, we divide the observations into different sets based on the information provided by them and then estimate the source of each set. Finally, we combine the source of each observation set to obtain all the estimated information sources. The proposed method can locate sources without knowing the number of information sources. Simulations on four real data sets are provided to verify the performance of our method.

摘要

识别网络中的信息源在控制信息影响方面起着关键作用。在此,我们研究社交网络中信息传播背景下的多源定位问题。我们使用命名博弈理论进行观测。此外,我们根据观测提供的信息将其划分为不同的集合,然后估计每个集合的源。最后,我们合并每个观测集合的源以获得所有估计的信息源。所提出的方法可以在不知道信息源数量的情况下定位源。提供了在四个真实数据集上的仿真以验证我们方法的性能。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/737e/7518841/82d68f4757cf/gr001_lrg.jpg

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