• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

沉浸式虚拟环境中的社会从众性:代理注视行为的影响。

Social Conformity in Immersive Virtual Environments: The Impact of Agents' Gaze Behavior.

作者信息

Kyrlitsias Christos, Michael-Grigoriou Despina, Banakou Domna, Christofi Maria

机构信息

GET Lab, Department of Multimedia and Graphic Arts, Cyprus University of Technology, Limassol, Cyprus.

Research Centre on Interactive Media, Smart Systems and Emerging Technologies - RISE, Nicosia, Cyprus.

出版信息

Front Psychol. 2020 Sep 8;11:2254. doi: 10.3389/fpsyg.2020.02254. eCollection 2020.

DOI:10.3389/fpsyg.2020.02254
PMID:33013589
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC7506128/
Abstract

Immersive virtual reality (IVR) can induce an experience of "social presence" which can, in turn, increase social influence. Non-verbal behavior such as eye contact is an important component of human communication and, therefore, an important factor in creating social presence. This paper presents an experimental study that elaborates social influence through conformity with a group of virtual agents within an immersive virtual environment (IVE). Specifically, it investigates the impact of the agents' gaze behavior on social presence and influence. An experiment based on the Asch (1951) paradigm using two levels of agents' gaze behavior (Eye Contact condition vs. No-Eye Contact condition) was conducted. The results showed that participants conformed with the agents as they gave significantly more incorrect responses to the trials that the agents also gave an incorrect response, compared to those trials that the agents gave correct answers. However, no impact of the agents' gaze behavior on conformity was observed, even if the participants in the Eye Contact condition reported a higher sense of social presence. In addition, self-reported measures showed a number of social effects that occurred only in the eye contact condition, indicating that the agents' gaze behavior has an impact on participants' experience.

摘要

沉浸式虚拟现实(IVR)能够引发“社交临场感”体验,进而增强社会影响力。诸如眼神交流等非言语行为是人际沟通的重要组成部分,因此也是营造社交临场感的重要因素。本文呈现了一项实验研究,该研究通过在沉浸式虚拟环境(IVE)中与一组虚拟代理保持一致来阐述社会影响力。具体而言,它探究了代理的注视行为对社交临场感和影响力的影响。基于阿施(1951年)范式进行了一项实验,该实验采用了两种代理注视行为水平(眼神交流条件与无眼神交流条件)。结果表明,与代理给出正确答案的试验相比,当代理也给出错误答案时,参与者在试验中给出的错误答案明显更多,即参与者会与代理保持一致。然而,即使处于眼神交流条件下的参与者报告有更高的社交临场感,但未观察到代理的注视行为对一致性有影响。此外,自我报告测量显示了一些仅在眼神交流条件下出现的社会效应,这表明代理的注视行为对参与者的体验有影响。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/8aaf/7506128/14ce177f7379/fpsyg-11-02254-g005.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/8aaf/7506128/19d92923c7cb/fpsyg-11-02254-g001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/8aaf/7506128/d84940efee25/fpsyg-11-02254-g002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/8aaf/7506128/e1145d39f03f/fpsyg-11-02254-g003.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/8aaf/7506128/bc5e34b8cad4/fpsyg-11-02254-g004.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/8aaf/7506128/14ce177f7379/fpsyg-11-02254-g005.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/8aaf/7506128/19d92923c7cb/fpsyg-11-02254-g001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/8aaf/7506128/d84940efee25/fpsyg-11-02254-g002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/8aaf/7506128/e1145d39f03f/fpsyg-11-02254-g003.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/8aaf/7506128/bc5e34b8cad4/fpsyg-11-02254-g004.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/8aaf/7506128/14ce177f7379/fpsyg-11-02254-g005.jpg

相似文献

1
Social Conformity in Immersive Virtual Environments: The Impact of Agents' Gaze Behavior.沉浸式虚拟环境中的社会从众性:代理注视行为的影响。
Front Psychol. 2020 Sep 8;11:2254. doi: 10.3389/fpsyg.2020.02254. eCollection 2020.
2
The impact of eye gaze on social interactions of females in virtual reality: The mediating role of the uncanniness of avatars and the moderating role of task type.目光注视对虚拟现实中女性社交互动的影响:化身诡异感的中介作用与任务类型的调节作用。
Heliyon. 2023 Oct 5;9(10):e20165. doi: 10.1016/j.heliyon.2023.e20165. eCollection 2023 Oct.
3
The Effects of Immersive Virtual Reality in Reducing Public Stigma of Mental Illness in the University Population of Hong Kong: Randomized Controlled Trial.沉浸式虚拟现实对减少香港大学生群体对精神疾病污名化的影响:随机对照试验。
J Med Internet Res. 2021 Jul 14;23(7):e23683. doi: 10.2196/23683.
4
Fear, psychophysiological arousal, and cognitions during a virtual social skills training in social anxiety disorder while manipulating gaze duration.在社交焦虑障碍的虚拟社交技能训练中,通过操纵注视持续时间来研究恐惧、心理生理唤醒和认知。
Biol Psychol. 2022 Nov;175:108432. doi: 10.1016/j.biopsycho.2022.108432. Epub 2022 Sep 30.
5
Stronger reactivity to social gaze in virtual reality compared to a classical laboratory environment.虚拟现实中的社交注视反应比传统实验室环境更强。
Br J Psychol. 2021 Feb;112(1):301-314. doi: 10.1111/bjop.12453. Epub 2020 Jun 2.
6
Evaluating gaze behaviors as pre-touch reactions for virtual agents.将注视行为评估为虚拟代理的预触摸反应。
Front Psychol. 2023 Mar 6;14:1129677. doi: 10.3389/fpsyg.2023.1129677. eCollection 2023.
7
Measuring Social Modulation of Gaze in Autism Spectrum Condition With Virtual Reality Interviews.用虚拟现实访谈测量自闭症谱系障碍中的社交眼神调节。
IEEE Trans Neural Syst Rehabil Eng. 2022;30:2373-2384. doi: 10.1109/TNSRE.2022.3198933. Epub 2022 Sep 1.
8
Investigating social comparison behaviour in an immersive virtual reality classroom based on eye-movement data.基于眼动数据探究沉浸式虚拟现实课堂中的社会比较行为。
Sci Rep. 2023 Sep 6;13(1):14672. doi: 10.1038/s41598-023-41704-2.
9
A naturalistic viewing paradigm using 360° panoramic video clips and real-time field-of-view changes with eye-gaze tracking.使用 360°全景视频剪辑和实时视野变化并结合眼动追踪的自然观察范式。
Neuroimage. 2020 Aug 1;216:116617. doi: 10.1016/j.neuroimage.2020.116617. Epub 2020 Feb 10.
10
Investigating social gaze as an action-perception online performance.将社会凝视作为一种在线动作感知表现进行研究。
Front Hum Neurosci. 2012 Apr 20;6:94. doi: 10.3389/fnhum.2012.00094. eCollection 2012.

引用本文的文献

1
Studying the influence of single social interactions on approach and avoidance behavior: A multimodal investigation in immersive virtual reality.研究单一社交互动对趋近与回避行为的影响:沉浸式虚拟现实中的多模态调查
Behav Res Methods. 2025 Apr 25;57(6):157. doi: 10.3758/s13428-025-02627-0.
2
The impact of eye gaze on social interactions of females in virtual reality: The mediating role of the uncanniness of avatars and the moderating role of task type.目光注视对虚拟现实中女性社交互动的影响:化身诡异感的中介作用与任务类型的调节作用。
Heliyon. 2023 Oct 5;9(10):e20165. doi: 10.1016/j.heliyon.2023.e20165. eCollection 2023 Oct.

本文引用的文献

1
A Systematic Review of Social Presence: Definition, Antecedents, and Implications.社会临场感的系统综述:定义、影响因素及启示
Front Robot AI. 2018 Oct 15;5:114. doi: 10.3389/frobt.2018.00114. eCollection 2018.
2
Studying social interactions through immersive virtual environment technology: virtues, pitfalls, and future challenges.通过沉浸式虚拟环境技术研究社会互动:优点、陷阱及未来挑战。
Front Psychol. 2015 Jun 24;6:869. doi: 10.3389/fpsyg.2015.00869. eCollection 2015.
3
Virtually compliant: Immersive video gaming increases conformity to false computer judgments.
虚拟顺从:沉浸式视频游戏会增加对错误计算机判断的顺从。
Psychon Bull Rev. 2015 Aug;22(4):1111-6. doi: 10.3758/s13423-014-0778-z.
4
Place illusion and plausibility can lead to realistic behaviour in immersive virtual environments.沉浸虚拟环境中的-place 错觉和合理性可以导致现实行为。
Philos Trans R Soc Lond B Biol Sci. 2009 Dec 12;364(1535):3549-57. doi: 10.1098/rstb.2009.0138.
5
Interpersonal distance in immersive virtual environments.沉浸式虚拟环境中的人际距离。
Pers Soc Psychol Bull. 2003 Jul;29(7):819-33. doi: 10.1177/0146167203029007002.
6
Task difficulty and conformity pressures.任务难度与从众压力。
J Abnorm Psychol. 1958 Jul;57(1):120-2. doi: 10.1037/h0041274.
7
A study of normative and informational social influences upon individual judgement.一项关于规范性和信息性社会影响对个体判断作用的研究。
J Abnorm Psychol. 1955 Nov;51(3):629-36. doi: 10.1037/h0046408.
8
Interactive effects of self-esteem and task difficulty on social conformity.自尊与任务难度对社会从众性的交互作用。
J Pers Soc Psychol. 1967 May;6(1):16-22. doi: 10.1037/h0021216.
9
The role of eye-contact in inducing conformity.眼神交流在引发从众行为中的作用。
Br J Soc Clin Psychol. 1968 Dec;7(4):307-8. doi: 10.1111/j.2044-8260.1968.tb00575.x.