Wright Esteban, Quillen Alice C, South Juliana, Nelson Randal C, Sánchez Paul, Siu John, Askari Hesam, Nakajima Miki, Schwartz Stephen R
Department of Physics and Astronomy, University of Rochester, Rochester, NY 14627, USA.
Dept. of Computer Science, University of Rochester, Rochester, NY, 14627, USA.
Icarus. 2020 Nov 15;351. doi: 10.1016/j.icarus.2020.113963. Epub 2020 Jul 6.
Spin off events and impacts can eject boulders from an asteroid surface and rubble pile asteroids can accumulate from debris following a collision between large asteroids. These processes produce a population of gravitational bound objects in orbit that can impact an asteroid surface at low velocity and with a distribution of impact angles. We present laboratory experiments of low velocity spherical projectiles into a fine granular medium, sand. We delineate velocity and impact angles giving ricochets, those giving projectiles that roll-out from the impact crater and those that stop within their impact crater. With high speed camera images and fluorescent markers on the projectiles we track spin and projectile trajectories during impact. We find that the projectile only reaches a rolling without slipping condition well after the marble has reached peak penetration depth. The required friction coefficient during the penetration phase of impact is 4-5 times lower than that of the sand suggesting that the sand is fluidized near the projectile surface during penetration. We find that the critical grazing impact critical angle dividing ricochets from roll-outs, increases with increasing impact velocity. The critical angles for ricochet and for roll-out as a function of velocity can be matched by an empirical model during the rebound phase that balances a lift force against gravity. We estimate constraints on projectile radius, velocity and impact angle that would allow projectiles on asteroids to ricochet or roll away from impact, finally coming to rest distant from their initial impact sites.
分离事件和撞击会从小行星表面弹射巨石,而碎石堆小行星可能由大型小行星碰撞后的碎片聚集而成。这些过程会在轨道上产生一群受引力束缚的物体,它们能够以低速并以一定分布的撞击角度撞击小行星表面。我们展示了低速球形抛射体撞击细颗粒介质(沙子)的实验室实验。我们划定了导致弹跳的速度和撞击角度、导致抛射体从撞击坑滚出的速度和撞击角度以及那些停留在撞击坑内的速度和撞击角度。借助高速摄像机图像和抛射体上的荧光标记,我们追踪撞击过程中的旋转和抛射体轨迹。我们发现,在弹珠达到最大穿透深度很久之后,抛射体才达到无滑动滚动状态。撞击穿透阶段所需的摩擦系数比沙子的摩擦系数低4至5倍,这表明在穿透过程中,抛射体表面附近的沙子被流化了。我们发现,将弹跳与滚出区分开的临界掠射撞击临界角会随着撞击速度的增加而增大。在反弹阶段,弹跳和滚出的临界角作为速度的函数可以通过一个平衡升力与重力的经验模型来匹配。我们估计了抛射体半径、速度和撞击角度的限制条件,这些条件将使小行星上的抛射体能够弹跳或从撞击处滚离,最终在远离其初始撞击点的地方停下来。