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便于使用的虚拟艺术娱乐促进长期照护居民的身心健康

Accessible Virtual Arts Recreation for Wellbeing Promotion in Long-Term Care Residents.

机构信息

Baycrest Health Sciences and University of Toronto, Ontario, Canada.

Baycrest Health Sciences, Toronto, Ontario, Canada.

出版信息

J Appl Gerontol. 2021 May;40(5):519-528. doi: 10.1177/0733464820967195. Epub 2020 Oct 26.

DOI:10.1177/0733464820967195
PMID:33100108
Abstract

The efficacy of a technology-driven visual arts recreation activity, delivered virtually, was evaluated for its potential to achieve positive impacts, similar to traditional arts-interventions, on wellbeing in long-term care residents. Thirty-one residents (average age 86.8 years; 9.4) engaged with the arts-intervention for 30-minutes, twice weekly, for 6 weeks with either a partner or as part of a group. Wellbeing indicators included self-reported psychological and health-related wellness, and attention capacity. Binomial tests of postintervention change revealed a significant above-chance probability of improvement in one or more wellbeing indicators ( < .05). Postparticipation feedback survey scores were positive ( < .05). Cognitive status did not influence outcome; however, other participant characteristics such as younger age, higher openness-to-experience (personality trait), and lower baseline mood were significantly associated with positive response to the intervention ( < .05). Findings demonstrate technology may be an effective platform for promoting accessibility to beneficial arts-interventions for older adults.

摘要

一项基于技术的视觉艺术再现活动的疗效,通过虚拟方式进行评估,其对长期护理居民的幸福感产生积极影响的潜力,类似于传统的艺术干预。31 名居民(平均年龄 86.8 岁;9.4)与艺术干预活动合作,每周两次,每次 30 分钟,与伙伴一起或作为小组的一部分进行。幸福感指标包括自我报告的心理和健康相关的健康状况以及注意力容量。干预后变化的二项式检验显示,一个或多个幸福感指标有显著高于机会的改善概率(<0.05)。参与后的反馈调查评分是积极的(<0.05)。认知状态并不影响结果;然而,其他参与者特征,如年龄较小、更高的开放性(性格特征)和较低的基线情绪,与对干预的积极反应显著相关(<0.05)。研究结果表明,技术可能是为老年人提供有益的艺术干预机会的有效平台。

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