Bruneau David A, Cronin Duane S
Department of MME, University of Waterloo, 200 University Avenue West, Waterloo, Canada.
Department of MME, University of Waterloo, 200 University Avenue West, Waterloo, Canada.
J Mech Behav Biomed Mater. 2021 Mar;115:104299. doi: 10.1016/j.jmbbm.2020.104299. Epub 2021 Jan 5.
Computational human body models (HBM) present a novel approach to predict brain response in football impact scenarios, with prescribed kinematic boundary conditions for the HBM skull typically used at present. However, computational optimization of helmets requires simulation of the coupled helmet and HBM model; which is much more complex and has not been assessed in the context of brain deformation and existing simplified approaches. In the current study, two boundary conditions and the resulting brain deformations were compared using a HBM head model: (1) a prescribed skull kinematics (PK) boundary condition using measured head kinematics from experimental impacts; and (2) a novel detailed simulation of a HBM head and neck, helmet and linear impactor (HBM-S). While lateral and rear impacts exhibited similar levels of maximum principal strain (MPS) in the brain tissue using both boundary conditions, differences were noted in the frontal orientation (at 9.3 m/s, MPS was 0.39 for PK, 0.54 for HBM-S). Importantly, both PK and HBM-S boundary conditions produced a similar distribution of MPS throughout the brain for each impact orientation considered. Within the corpus callosum and thalamus, high MPS was associated with lateral impacts and lower values with frontal and rear impacts. The good correspondence of both boundary conditions is encouraging for future optimization of helmet designs. A limitation of the PK approach is the need for experimental head kinematics data, while the HBM-S can predict brain response for varying impact conditions and helmet configurations, with potential as a tool to improve helmet protection performance.
计算人体模型(HBM)为预测足球撞击场景下的脑部反应提供了一种新方法,目前通常对HBM颅骨使用规定的运动学边界条件。然而,头盔的计算优化需要模拟头盔与HBM模型的耦合;这要复杂得多,并且尚未在脑变形和现有简化方法的背景下进行评估。在当前研究中,使用HBM头部模型比较了两种边界条件以及由此产生的脑变形:(1)使用实验撞击中测量的头部运动学规定的颅骨运动学(PK)边界条件;(2)对HBM头部和颈部、头盔及线性撞击器进行的一种新颖的详细模拟(HBM-S)。虽然使用两种边界条件时,侧向和后部撞击在脑组织中表现出相似水平的最大主应变(MPS),但在额部方向存在差异(在9.3米/秒时,PK的MPS为0.39,HBM-S的MPS为0.54)。重要的是,对于所考虑的每个撞击方向,PK和HBM-S边界条件在整个脑部产生的MPS分布相似。在胼胝体和丘脑中,高MPS与侧向撞击相关,而较低值与前部和后部撞击相关。两种边界条件的良好对应关系对未来头盔设计的优化很有鼓舞作用。PK方法的一个局限性是需要实验头部运动学数据,而HBM-S可以预测不同撞击条件和头盔配置下的脑反应,有潜力作为一种改善头盔保护性能的工具。