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抓握力的控制调整与在刚性和顺应性表面上的能动性及表现共同变化。

Control Modification of Grasp Force Covaries Agency and Performance on Rigid and Compliant Surfaces.

作者信息

Nataraj Raviraj, Sanford Sean

机构信息

Movement Control Rehabilitation Laboratory, Stevens Institute of Technology, Hoboken, NJ, United States.

Department of Biomedical Engineering, Stevens Institute of Technology, Hoboken, NJ, United States.

出版信息

Front Bioeng Biotechnol. 2021 Jan 13;8:574006. doi: 10.3389/fbioe.2020.574006. eCollection 2020.

Abstract

This study investigated how modifications in the display of a computer trace under user control of grasp forces can co-modulate agency (perception of control) and performance of grasp on rigid and compliant surfaces. We observed positive correlation ( < 0.01) between , measured from time-interval estimation for intentional binding, and , measured by force-tracking error, across varying control modes for each surface type. The implications of this work are design directives for cognition-centered device interfaces for rehabilitation of grasp after neurotraumas such as spinal cord and brain injuries while considering if grasp interaction is rigid or compliant. These device interfaces should increase user integration to virtual reality training and powered assistive devices such as exoskeletons and prostheses. The modifications in control modes for this study included changes in force magnitude, addition of mild noise, and a measure of automation. Significant differences ( < 0.001) were observed for each surface type across control modes with metrics for implicit agency, performance, and grasp control efficiency. Explicit agency, measured from user survey responses, did not exhibit significant variations in this study, suggesting implicit measures of agency are needed for identifying co-modulation with grasp performance. Grasp on the compliant surface resulted in greater dependence of performance on agency and increases in agency and performance with the addition of mild noise. Noise in conjunction with perceived freedom at a flexible surface may have amplified visual feedback responses. Introducing automation in control decreased agency and performance for both surfaces, suggesting the value in continuous user control of grasp. In conclusion, agency and performance of grasp can be co-modulated across varying modes of control, especially for compliant grasp actions. Future studies should consider reliable measures of implicit agency, including physiological recordings, to automatically adapt rehabilitation interfaces for better cognitive engagement and to accelerate functional outcomes.

摘要

本研究调查了在用户控制抓握力的情况下,计算机轨迹显示的修改如何共同调节能动性(控制感)以及在刚性和柔顺表面上的抓握表现。我们观察到,对于每种表面类型的不同控制模式,从用于意向性绑定的时间间隔估计中测得的[具体变量1]与通过力跟踪误差测得的[具体变量2]之间存在正相关(<0.01)。这项工作的意义在于为以认知为中心的设备界面提供设计指导,用于脊髓和脑损伤等神经创伤后抓握功能的康复,同时考虑抓握交互是刚性还是柔顺的。这些设备界面应增强用户与虚拟现实训练以及外骨骼和假肢等动力辅助设备的融合。本研究中控制模式的修改包括力大小的变化、添加轻微噪声以及自动化措施。在不同控制模式下,对于每种表面类型,在隐式能动性、表现和抓握控制效率的指标方面观察到显著差异(<0.001)。从用户调查反馈中测得的显式能动性在本研究中未表现出显著变化,这表明需要隐式能动性测量来识别与抓握表现的共同调节。在柔顺表面上抓握导致表现对能动性的依赖性更强,并且添加轻微噪声会使能动性和表现增加。在柔顺表面上,噪声与感知到的自由度相结合可能放大了视觉反馈响应。在控制中引入自动化会降低两种表面的能动性和表现,这表明持续用户控制抓握具有重要价值。总之,抓握的能动性和表现可以在不同的控制模式下共同调节,尤其是对于柔顺抓握动作。未来的研究应考虑可靠的隐式能动性测量方法,包括生理记录,以自动调整康复界面,实现更好的认知参与并加速功能恢复。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/0daa/7838614/14d3127fbd9d/fbioe-08-574006-g001.jpg

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