Sunil Shweta, Sharma Manoj Kumar, Anand Nitin
Department of Psychology, CMR University, Bengaluru, India.
SHUT Clinic (Service for Healthy Use of Technology), National Institute of Mental Health & Neurosciences, Bengaluru, India.
Med Leg J. 2021 Jun;89(2):99-101. doi: 10.1177/0025817220981817. Epub 2021 Feb 22.
Online gaming has become a concern for health professionals due to its dysfunctional effects. This study aimed to conceptualise and summarise the impact that gaming platforms like PUBG can have on an individual's mental health. A systematic review was conducted using the PRISMA model. A total of five papers were shortlisted and reviewed for the purpose of this study. The results indicated the use of gaming platforms like PUBG by players to address and cope with anxiety and depression, and it also highly influences the presence of other concerns like ADHD and suicidality, self-harm and aggressive behaviours. While the literature points to the detrimental effects of PUBG, this study highlights the importance of undertaking more research to establish the causal patterns in PUBG use and how to address the issues posed from both psychological and legal perspectives.
由于其功能失调的影响,在线游戏已成为健康专家关注的问题。本研究旨在概念化并总结像《绝地求生》这样的游戏平台对个人心理健康可能产生的影响。使用PRISMA模型进行了系统综述。为了本研究的目的,总共筛选并审查了五篇论文。结果表明,玩家使用像《绝地求生》这样的游戏平台来应对焦虑和抑郁,并且它还对多动症、自杀倾向、自我伤害和攻击性行为等其他问题的存在有很大影响。虽然文献指出了《绝地求生》的有害影响,但本研究强调了进行更多研究以确定《绝地求生》使用中的因果模式以及如何从心理和法律角度解决所提出问题的重要性。