Kinouchi Yasuo, Mackin Kenneth James
Department of Informatics, Tokyo University of Information Sciences, Chiba, Japan.
Front Robot AI. 2018 Apr 4;5:30. doi: 10.3389/frobt.2018.00030. eCollection 2018.
In developing a humanoid robot, there are two major objectives. One is developing a physical robot having body, hands, and feet resembling those of human beings and being able to similarly control them. The other is to develop a control system that works similarly to our brain, to feel, think, act, and learn like ours. In this article, an architecture of a control system with a brain-oriented logical structure for the second objective is proposed. The proposed system autonomously adapts to the environment and implements a clearly defined "consciousness" function, through which both habitual behavior and goal-directed behavior are realized. Consciousness is regarded as a function for effective adaptation at the system-level, based on matching and organizing the individual results of the underlying parallel-processing units. This consciousness is assumed to correspond to how our mind is "aware" when making our moment to moment decisions in our daily life. The binding problem and the basic causes of delay in Libet's experiment are also explained by capturing awareness in this manner. The goal is set as an image in the system, and efficient actions toward achieving this goal are selected in the goal-directed behavior process. The system is designed as an artificial neural network and aims at achieving consistent and efficient system behavior, through the interaction of highly independent neural nodes. The proposed architecture is based on a two-level design. The first level, which we call the "basic-system," is an artificial neural network system that realizes consciousness, habitual behavior and explains the binding problem. The second level, which we call the "extended-system," is an artificial neural network system that realizes goal-directed behavior.
在开发仿人机器人时,有两个主要目标。一个是开发一个具有类似于人类的身体、手和脚并能够进行类似控制的物理机器人。另一个是开发一个控制系统,其工作方式类似于我们的大脑,能够像我们一样感知、思考、行动和学习。在本文中,针对第二个目标,提出了一种具有面向大脑的逻辑结构的控制系统架构。所提出的系统能够自主适应环境并实现明确界定的“意识”功能,通过该功能实现习惯性行为和目标导向行为。意识被视为一种在系统层面实现有效适应的功能,它基于对底层并行处理单元的个体结果进行匹配和组织。这种意识被假定对应于我们在日常生活中做出即时决策时大脑的“觉察”方式。通过以这种方式捕捉意识,还解释了利贝特实验中的绑定问题和延迟的基本原因。目标在系统中被设定为一个图像,并且在目标导向行为过程中选择朝着实现该目标的有效行动。该系统被设计为一个人工神经网络,旨在通过高度独立的神经节点之间的相互作用实现一致且高效的系统行为。所提出的架构基于两级设计。第一级,我们称之为“基本系统”,是一个实现意识、习惯性行为并解释绑定问题的人工神经网络系统。第二级,我们称之为“扩展系统”,是一个实现目标导向行为 的人工神经网络系统。