Research Assistant, Department of Graphic Design and Engineering Projects, Faculty of Engineering Gipuzkoa, University of the Basque Country UPV/EHU, San Sebastian, Spain.
Assistant Professor, Department of Business Management, Faculty of Engineering Gipuzkoa, University of the Basque Country UPV/EHU, San Sebastian, Spain.
J Prosthet Dent. 2022 Nov;128(5):1024-1031. doi: 10.1016/j.prosdent.2021.02.007. Epub 2021 Mar 12.
With the emergence of virtual articulators, virtual facebow techniques have been developed for mounting maxillary digital scans to virtual articulators. Different scanning methods can be used to obtain 3D face scans, but the influence that these methods have on the accuracy with which a maxillary digital scan is transferred to a 3D face scan is unknown.
The purpose of this in vitro study was to analyze the influence of the facial scanning method on the accuracy with which a maxillary digital scan is transferred to a 3D face scan in a virtual facebow technique.
According to a virtual facebow technique, a maxillary digital scan was transferred to a standard virtual patient-who had the maxillary digital scan in its real location-guided by an intraoral transfer element by using different 3D face scans with the intraoral transfer element in place (reference 3D face scans) obtained with 2 different scanning methods: 10 obtained with an accurate scanning method based on structured white light technology and 10 obtained with a less accurate scanning method based on structure-from-motion technology. For each situation, deviation between the maxillary digital scan at the location obtained via the virtual facebow technique and at its real location was obtained in terms of distance by using a novel methodology. From these distances, the accuracy was assessed in terms of trueness and precision, according to the International Organization for Standardization (ISO) 5725-1. The Student t test with Welch correction was used to determine if the accuracy with which the maxillary digital scan was transferred to the standard virtual patient was influenced by the facial scanning method used to obtain the reference 3D face scans (α=.05).
Significant differences (P<.05) were found among the trueness values obtained when using the different facial scanning methods, with a very large effect size. A trueness of 0.138 mm and a precision of 0.022 mm were obtained by using the structured white light scanning method, and a trueness of 0.416 mm and a precision of 0.095 mm were acquired when using the structure-from-motion scanning method.
The accuracy with which a maxillary digital scan is located with respect to a 3D face scan in a virtual facebow technique is strongly influenced by the facial scanning method used.
随着虚拟赝复体的出现,已经开发出了虚拟面弓技术,用于将上颌数字扫描架接到虚拟赝复体上。可以使用不同的扫描方法来获取 3D 面部扫描,但这些方法对上颌数字扫描架转移到 3D 面部扫描的准确性的影响尚不清楚。
本体外研究的目的是分析在虚拟面弓技术中,不同的面部扫描方法对上颌数字扫描架转移到 3D 面部扫描的准确性的影响。
根据虚拟面弓技术,通过使用不同的 3D 面部扫描,将上颌数字扫描架转移到标准虚拟患者身上,该患者的上颌数字扫描架位于其真实位置,由口腔内转移元件引导,口腔内转移元件位于原处(参考 3D 面部扫描)。使用两种不同的扫描方法获得:10 次使用基于结构白光技术的准确扫描方法,10 次使用基于运动结构的较不准确扫描方法。对于每种情况,通过使用新的方法学,以距离的形式获得通过虚拟面弓技术获得的上颌数字扫描架与实际位置之间的偏差。根据国际标准化组织(ISO)5725-1,从这些距离评估准确性,包括准确性和精密度。使用带有 Welch 校正的学生 t 检验来确定用于获得参考 3D 面部扫描的面部扫描方法是否影响上颌数字扫描架转移到标准虚拟患者的准确性(α=.05)。
使用不同的面部扫描方法获得的准确性值之间存在显著差异(P<.05),具有很大的效应量。使用结构白光扫描方法获得的准确性为 0.138 毫米,精度为 0.022 毫米,使用运动结构扫描方法获得的准确性为 0.416 毫米,精度为 0.095 毫米。
在虚拟面弓技术中,上颌数字扫描架相对于 3D 面部扫描的定位准确性受所使用的面部扫描方法的强烈影响。