Perspect Biol Med. 2021;64(1):136-154. doi: 10.1353/pbm.2021.0010.
Comics have always responded to pandemics/catastrophes, documenting the way we deal with such crises. Recently, graphic medicine, an interdisciplinary field of comics and medicine, has been curating comics, editorial cartoons, autobiographical cartoons, and social media posts under the heading "COVID-19 Comics" on their websites. These collected comics express what we propose to call covidity, a neologism that captures both individual and collective philosophical, material, and wide-ranging emotional responses to the COVID-19 pandemic. Treating such comics as the source material and drawing insights from theorists Ian Williams, Alan Bleakley, Susan Sontag, and others, this article examines graphic medicine's representation of the COVID-19 pandemic. The conceptual metaphors of war, anthropomorphism, and superheroism are used to represent and illustrate the lived experience of the pandemic, and the article investigates metaphor types, their utility, and motivational triggers for such representations. In doing so, the essay situates graphic medicine as a productive site that presents the pandemic's multifarious impact.
漫画一直对大流行病/灾难做出回应,记录我们应对此类危机的方式。最近,漫画医学作为漫画和医学的交叉学科领域,一直在其网站上以“COVID-19 漫画”的标题策展漫画、社论漫画、自传漫画和社交媒体帖子。这些收集的漫画表达了我们称之为 covidity 的东西,这是一个新词,捕捉了个人和集体对 COVID-19 大流行的哲学、物质和广泛的情感反应。本文将此类漫画作为原始材料,并从伊恩·威廉姆斯、艾伦·布莱克利、苏珊·桑塔格等理论家那里汲取见解,考察了漫画医学对 COVID-19 大流行的表现。战争、拟人化和超级英雄主义等概念隐喻被用来代表和说明大流行的生活体验,文章还调查了隐喻类型、它们的用途以及这种表现的动机触发因素。通过这样做,本文将漫画医学置于一个富有成效的场所,展示了大流行的多方面影响。