Sinclair R, Burton H
Department of Anatomy and Neurobiology, Washington University School of Medicine, St. Louis, Missouri 63110.
Somatosens Res. 1988;5(4):283-310. doi: 10.3109/07367228809144632.
(1) The purpose of this experiment was to characterize the responses of neurons in somatosensory cortex while the hand was actively moved (stroked) across a textured surface. Surfaces consisted of horizontal gratings that varied by spatial period or ridge-groove ratio (roughness). Surfaces were attached to rectangular blocks. TOP and BOTTOM halves of each block could contain surfaces of different roughness. (2) Velocity and force of the stroke were behaviorally constrained within certain limits and continuously measured and recorded during the stroke. (3) Response samples for each neuron were obtained for repeated presentations of each surface. Statistical analyses consisted of analysis of variance and t tests across surfaces on the data of each neuron, and summary statistics on groups of neurons with similar response characteristics. The interaction effects of behavioral variables (velocity and force) were examined and found not to be significant. (4) The sample mainly consisted of rapidly adapting neurons in area 3b of somatosensory area I (SI). Three main response types were found: (a) GRADED cells showed a monotonic increase in firing rate to increasingly rougher surfaces. This effect was seen in one-third of cells studied and is consistent with other reports. These cells seem to code roughness in the magnitude of their response. (b) In some cells, response to a BOTTOM surface depended on the roughness of the preceding TOP surface. This is analogous to contrast in the visual system. These CONTRAST cells are a novel finding in the somatosensory system. (c) Some cells only responded to surfaces that were completely smooth. These "OFF"-response-type cells were seen in proximity to other cells that responded in a reciprocal fashion to surfaces with ridges, but not to smooth surfaces. SMOOTH cells did not respond to punctate or passively applied stimuli, and therefore could not be classified by adaptation of the responses. (5) An increase in firing rate as spatial period (roughness) increases (with a constant ratio of ridge to groove) seems contrary to vibratory models of texture perception. As spatial period increases, temporal frequency decreases, and thus "tuned" cells should show a decreased response rate. Yet GRADED cells showed an increased response. In addition, response varied on surfaces with different groove size, where spatial period, and thus temporal period, was constant. This suggests that in rapidly adapting neurons, at least for these simple surfaces, texture is coded by the magnitude of the firing rates rather than by its temporal fidelity.(ABSTRACT TRUNCATED AT 400 WORDS)
(1) 本实验的目的是描绘当手在有纹理的表面上主动移动(轻抚)时,体感皮层中神经元的反应。表面由水平光栅组成,这些光栅在空间周期或脊 - 沟比例(粗糙度)上有所不同。表面附着在矩形块上。每个块的上半部分和下半部分可以包含不同粗糙度的表面。(2) 轻抚的速度和力量在行为上被限制在一定范围内,并在轻抚过程中持续测量和记录。(3) 对于每个表面的重复呈现,获取每个神经元的反应样本。统计分析包括对每个神经元的数据进行跨表面的方差分析和t检验,以及对具有相似反应特征的神经元组进行汇总统计。研究了行为变量(速度和力量)的交互作用,发现其不显著。(4) 样本主要由体感区I(SI)3b区的快速适应性神经元组成。发现了三种主要的反应类型:(a) 分级细胞对越来越粗糙的表面表现出放电率的单调增加。在三分之一的研究细胞中观察到这种效应,这与其他报告一致。这些细胞似乎通过其反应的大小来编码粗糙度。(b) 在一些细胞中,对底部表面的反应取决于先前顶部表面的粗糙度。这类似于视觉系统中的对比度。这些对比度细胞是体感系统中的一个新发现。(c) 一些细胞仅对完全光滑的表面有反应。这些“关闭”反应类型的细胞出现在其他对有脊表面有相反反应但对光滑表面无反应的细胞附近。光滑细胞对点状或被动施加的刺激无反应,因此不能通过反应的适应性进行分类。(5) 随着空间周期(粗糙度)增加(脊与沟的比例恒定)放电率增加,这似乎与纹理感知的振动模型相反。随着空间周期增加,时间频率降低,因此“调谐”细胞应显示反应率降低。然而,分级细胞显示出反应增加。此外,在具有不同沟尺寸的表面上反应也不同,在这些表面上空间周期以及因此时间周期是恒定的。这表明在快速适应性神经元中,至少对于这些简单表面,纹理是通过放电率的大小而不是通过其时间保真度来编码的。(摘要截断于400字)