Gorjup Gal, Gerez Lucas, Liarokapis Minas
New Dexterity Research Group, Department of Mechanical Engineering, The University of Auckland, Auckland, New Zealand.
Front Robot AI. 2021 Apr 29;8:652760. doi: 10.3389/frobt.2021.652760. eCollection 2021.
Robot grasping in unstructured and dynamic environments is heavily dependent on the object attributes. Although Deep Learning approaches have delivered exceptional performance in robot perception, human perception and reasoning are still superior in processing novel object classes. Furthermore, training such models requires large, difficult to obtain datasets. This work combines crowdsourcing and gamification to leverage human intelligence, enhancing the object recognition and attribute estimation processes of robot grasping. The framework employs an attribute matching system that encodes visual information into an online puzzle game, utilizing the collective intelligence of players to expand the attribute database and react to real-time perception conflicts. The framework is deployed and evaluated in two proof-of-concept applications: enhancing the control of a robotic exoskeleton glove and improving object identification for autonomous robot grasping. In addition, a model for estimating the framework response time is proposed. The obtained results demonstrate that the framework is capable of rapid adaptation to novel object classes, based purely on visual information and human experience.
在非结构化和动态环境中的机器人抓取严重依赖于物体属性。尽管深度学习方法在机器人感知方面取得了卓越的性能,但人类感知和推理在处理新的物体类别时仍然更具优势。此外,训练此类模型需要大量难以获取的数据集。这项工作结合众包和游戏化来利用人类智能,增强机器人抓取的物体识别和属性估计过程。该框架采用了一个属性匹配系统,将视觉信息编码到一个在线益智游戏中,利用玩家的集体智慧来扩展属性数据库并应对实时感知冲突。该框架在两个概念验证应用中进行了部署和评估:增强机器人外骨骼手套的控制以及改进自主机器人抓取的物体识别。此外,还提出了一个估计框架响应时间的模型。所获得的结果表明,该框架能够仅基于视觉信息和人类经验快速适应新的物体类别。