Auckland Bioengineering Institute, University of Auckland, Level 6/70 Symonds Street, Auckland, Grafton 1010, New Zealand.
Department of Biomedical Engineering & Computational Biomodeling (CoBi) Core, Lerner Research Institute, Cleveland Clinic, 9500 Euclid Avenue (ND20), Cleveland, OH 44195.
J Biomech Eng. 2021 Nov 1;143(11). doi: 10.1115/1.4051281.
Accurately capturing the bone and cartilage morphology and generating a mesh remains a critical step in the workflow of computational knee joint modeling. Currently, there is no standardized method to compare meshes of different element types and nodal densities, making comparisons across research teams a significant challenge. The aim of this paper is to describe a method to quantify differences in knee joint bone and cartilages meshes, independent of bone and cartilage mesh topology. Bone mesh-to-mesh distances, subchondral bone boundaries, and cartilage thicknesses from meshes of any type of mesh are obtained using a series of steps involving registration, resampling, and radial basis function fitting after which the comparisons are performed. Subchondral bone boundaries and cartilage thicknesses are calculated and visualized in a common frame of reference for comparison. The established method is applied to models developed by five modeling teams. Our approach to obtain bone mesh-to-mesh distances decreased the divergence seen in selecting a reference mesh (i.e., comparing mesh A-to-B versus mesh B-to-A). In general, the bone morphology was similar across teams. The cartilage thicknesses for all models were calculated and the mean absolute cartilage thickness difference was presented, the articulating areas had the best agreement across teams. The teams showed disagreement on the subchondral bone boundaries. The method presented in this paper allows for objective comparisons of bone and cartilage geometry that is agnostic to mesh type and nodal density.
准确捕捉骨骼和软骨的形态并生成网格仍然是计算膝关节建模工作流程中的关键步骤。目前,没有标准化的方法来比较不同元素类型和节点密度的网格,使得跨研究团队的比较成为一项重大挑战。本文的目的是描述一种方法,以定量比较膝关节骨和软骨网格的差异,而不依赖于骨和软骨网格拓扑。使用一系列涉及配准、重采样和径向基函数拟合的步骤,可以从任何类型的网格中获取骨网格到网格的距离、软骨下骨边界和软骨厚度,然后进行比较。软骨下骨边界和软骨厚度在共同的参考框架中进行计算和可视化,以便进行比较。所建立的方法应用于五个建模团队开发的模型。我们获取骨网格到网格距离的方法减少了选择参考网格时的分歧(即,比较网格 A 到 B 与网格 B 到 A)。总的来说,各团队的骨骼形态相似。计算了所有模型的软骨厚度,并给出了平均绝对软骨厚度差异,显示出各团队之间关节区域的吻合度最好。各团队在软骨下骨边界上存在分歧。本文提出的方法允许对骨骼和软骨几何形状进行客观比较,而不依赖于网格类型和节点密度。