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两种沉浸式虚拟现实任务用于评估认知障碍老年人和非认知障碍老年人的空间定向能力:同时效度、组间比较和准确性结果。

Two Immersive Virtual Reality Tasks for the Assessment of Spatial Orientation in Older Adults with and Without Cognitive Impairment: Concurrent Validity, Group Comparison, and Accuracy Results.

机构信息

Departamento de Neurologia, Faculdade de Medicina da Universidade de São Paulo, Cerqueira César, SP, Brazil.

Departamento de Fisioterapia, Fonoaudiologia e Terapia ocupacional da Faculdade de Medicina da Universidade de São Paulo, Butantã, SP, Brazil.

出版信息

J Int Neuropsychol Soc. 2022 May;28(5):460-472. doi: 10.1017/S1355617721000655. Epub 2021 Jun 3.

Abstract

OBJECTIVE

Spatial disorientation is common in Alzheimer's disease (AD), Mild Cognitive Impairment (MCI), and preclinical individuals with AD biomarkers. However, traditional neuropsychological tests lack ecological validity for the assessment of spatial orientation and to date, there is still no gold standard. The current study aimed to determine the validity and accuracy of two virtual reality tasks for the assessment of spatial orientation.

METHODS

We adapted two spatial orientation tasks to immersive virtual environments: a "survey to route" task in which participants had to transfer information from a map to their body position within a maze [Spatial Orientation in Immersive Virtual Environment Test (SOIVET) Maze], and an allocentric-type, route learning task, with well-established topographic landmarks (SOIVET Route). A total of 19 MCI patients and 29 cognitively healthy older adults aged 61-92 participated in this study. Regular neuropsychological assessments were used for correlation analysis and participant performances were compared between groups. Receiver Operating Characteristic (ROC) curve analysis was performed for accuracy.

RESULTS

The SOIVET Maze correlated with measures of visuoperception, mental rotation, and planning, and was not related to age, educational level, or technology use profile. The SOIVET Route immediate correlated with measures of mental rotation, memory, and visuoconstruction, and was influenced only by education. Both tasks significantly differentiated MCI and control groups, and demonstrated moderate accuracy for the MCI diagnosis.

CONCLUSION

Traditional neuropsychological assessment presents limitations and immersive environments allow for the reproduction of complex cognitive processes. The two immersive virtual reality tasks are valid tools for the assessment of spatial orientation and should be considered for cognitive assessments of older adults.

摘要

目的

在阿尔茨海默病(AD)、轻度认知障碍(MCI)和具有 AD 生物标志物的临床前个体中,空间定向障碍很常见。然而,传统的神经心理学测试缺乏对空间定向评估的生态有效性,迄今为止,仍然没有金标准。本研究旨在确定两种用于评估空间定向的虚拟现实任务的有效性和准确性。

方法

我们将两项空间定向任务改编为沉浸式虚拟环境:一项需要参与者将信息从地图转移到迷宫中自身位置的“定向到路线”任务[沉浸式虚拟环境空间定向测试(SOIVET)迷宫],以及一项具有成熟地标定向的、以自我为中心的路线学习任务(SOIVET 路线)。共有 19 名 MCI 患者和 29 名年龄在 61-92 岁的认知健康老年人参加了这项研究。使用常规神经心理学评估进行相关性分析,并比较组间的参与者表现。进行接收者操作特征(ROC)曲线分析以确定准确性。

结果

SOIVET 迷宫与视知觉、心理旋转和规划测量相关,与年龄、教育程度或技术使用情况无关。SOIVET 路线与心理旋转、记忆和视空间构建测量直接相关,仅受教育程度影响。两项任务均能显著区分 MCI 和对照组,且对 MCI 诊断具有中等准确性。

结论

传统的神经心理学评估存在局限性,而沉浸式环境可以再现复杂的认知过程。两种沉浸式虚拟现实任务是评估空间定向的有效工具,应考虑用于老年人的认知评估。

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