Suppr超能文献

移动辅助与基于游戏化的语言学习:一项系统的文献综述

Mobile-assisted and gamification-based language learning: a systematic literature review.

作者信息

Ishaq Kashif, Mat Zin Nor Azan, Rosdi Fadhilah, Jehanghir Muhammad, Ishaq Samia, Abid Adnan

机构信息

Faculty of Information Science and Technology, Universiti Kebangsaan Malaysia, Bangi, Malaysia.

Institute of Education and Research, University of the Punjab, Lahore, Punjab, Pakistan.

出版信息

PeerJ Comput Sci. 2021 May 10;7:e496. doi: 10.7717/peerj-cs.496. eCollection 2021.

Abstract

Learning a new language is a challenging task. In many countries, students are encouraged to learn an international language at school level. In particular, English is the most widely used international language and is being taught at the school level in many countries. The ubiquity and accessibility of smartphones combined with the recent developments in mobile application and gamification in teaching and training have paved the way for experimenting with language learning using mobile phones. This article presents a systematic literature review of the published research work in mobile-assisted language learning. To this end, more than 60 relevant primary studies which have been published in well-reputed venues have been selected for further analysis. The detailed analysis reveals that researchers developed many different simple and gamified mobile applications for learning languages based on various theories, frameworks, and advanced tools. Furthermore, the study also analyses how different applications have been evaluated and tested at different educational levels using different experimental settings while incorporating a variety of evaluation measures. Lastly, a taxonomy has been proposed for the research work in mobile-assisted language learning, which is followed by promising future research challenges in this domain.

摘要

学习一门新语言是一项具有挑战性的任务。在许多国家,学生在学校阶段就被鼓励学习一门国际语言。特别是,英语是使用最广泛的国际语言,在许多国家的学校都有开设相关课程。智能手机的普及和易用性,再加上移动应用以及教学与培训中的游戏化的最新发展,为利用手机进行语言学习的实验铺平了道路。本文对已发表的关于移动辅助语言学习的研究工作进行了系统的文献综述。为此,从声誉良好的期刊中挑选了60多项相关的初步研究进行进一步分析。详细分析表明,研究人员基于各种理论、框架和先进工具,开发了许多不同的简单且具有游戏化特点的移动应用程序来学习语言。此外,该研究还分析了在不同教育水平下,如何使用不同的实验设置,并结合各种评估方法对不同的应用程序进行评估和测试。最后,针对移动辅助语言学习的研究工作提出了一种分类法,随后还探讨了该领域未来可能面临的有前景的研究挑战。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/0489/8157183/fbff9d89257f/peerj-cs-07-496-g001.jpg

文献AI研究员

20分钟写一篇综述,助力文献阅读效率提升50倍。

立即体验

用中文搜PubMed

大模型驱动的PubMed中文搜索引擎

马上搜索

文档翻译

学术文献翻译模型,支持多种主流文档格式。

立即体验