Edwards Suzi, Lee Roger, Fuller Gordon, Buchanan Matthew, Tahu Timana, Tucker Ross, Gardner Andrew J
School of Environmental and Life Sciences, University of Newcastle, 10 Chittaway Rd, Ourimbah, NSW, 2258, Australia.
Priority Research Centre for Stroke and Brain Injury, University of Newcastle, Callaghan, NSW, Australia.
Sports Med Open. 2021 Jun 7;7(1):39. doi: 10.1186/s40798-021-00322-w.
The tackle is the most common in-play event in rugby union and rugby league (the rugby codes). It is also associated with the greatest propensity for injury and thus accounts for the most injuries in the sport. It is therefore of critical importance to accurately quantify how tackle technique alters injury risk using gold-standard methodology of three-dimensional motion (3D) capture.
To examine the 3D motion capture methodology of rugby-style tackle techniques to provide recommendations to inform practice for future rugby code research and advance the knowledge of this field.
Systematic review.
Articles published in English language, up to May 2020, were retrieved via nine online databases. All cross-sectional, correlational, observational, and cohort study designs using 3D motion capture of tackle techniques in rugby code players met inclusion criteria for this review. A qualitative synthesis using thematic analysis was pre-specified to identify five key themes.
Seven articles met eligibility criteria. Participant demographic information (theme one) involved a total of 92 rugby union players, ranging in skill level and playing experience. Experimental task design information (theme two) included one-on-one, front-on (n=5) or side-on (n=1) contact between a tackler and a ball carrier, or a tackler impacting a tackle bag or bump pad (n=3). 3D data collection (theme three) reported differing sampling frequencies and marker sets. 3D data reduction and analysis (theme four) procedures could be mostly replicated, but the definitions of temporal events, joint modelling and filtering varied between studies. Findings of the studies (theme five) showed that the one-on-one tackle technique can be altered (n=5) when tackle height, leg drive and/or tackle speed is modified. A study reported tackle coaching intervention.
This is the first review to evaluate 3D motion capture of rugby-style tackle technique research. A research framework was identified: (i) participant demographic information, (ii) experimental task design information, (iii) 3D motion capture data specifications, and (iv) 3D data reduction and analysis. Adherence of future 3D tackling research to these framework principles will provide critical scientific evidence to better inform injury reduction and performance practices in the rugby codes.
The review was registered with PROSPERO (registration number CRD42018092312 ).
擒抱是英式橄榄球联盟和英式橄榄球联赛(这两种橄榄球运动)中最常见的比赛动作。它也与最高的受伤倾向相关,因此在这项运动中导致的受伤最多。因此,使用三维运动(3D)捕捉的金标准方法准确量化擒抱技术如何改变受伤风险至关重要。
研究橄榄球式擒抱技术的3D运动捕捉方法,为未来橄榄球运动研究的实践提供建议,并推进该领域的知识。
系统评价。
通过九个在线数据库检索截至2020年5月发表的英文文章。所有使用橄榄球运动员擒抱技术的3D运动捕捉的横断面、相关性、观察性和队列研究设计均符合本综述的纳入标准。预先指定使用主题分析进行定性综合,以确定五个关键主题。
七篇文章符合入选标准。参与者人口统计学信息(主题一)共涉及92名英式橄榄球联盟球员,技能水平和比赛经验各不相同。实验任务设计信息(主题二)包括擒抱者与持球者之间的一对一、正面(n = 5)或侧面(n = 1)接触,或擒抱者撞击擒抱袋或缓冲垫(n = 3)。3D数据收集(主题三)报告了不同的采样频率和标记集。3D数据简化和分析(主题四)程序大多可以复制,但不同研究之间时间事件、关节建模和滤波的定义有所不同。研究结果(主题五)表明,当擒抱高度、腿部驱动和/或擒抱速度改变时,一对一擒抱技术可能会改变(n = 5)。一项研究报告了擒抱训练干预。
这是第一项评估橄榄球式擒抱技术研究的3D运动捕捉的综述。确定了一个研究框架:(i)参与者人口统计学信息,(ii)实验任务设计信息,(iii)3D运动捕捉数据规范,以及(iv)3D数据简化和分析。未来3D擒抱研究遵循这些框架原则将提供关键的科学证据,以更好地为减少橄榄球运动中的受伤和提高表现的实践提供信息。
该综述已在PROSPERO注册(注册号CRD42018092312)。