General Psychology: Cognition and Center for Behavioral Addiction Research (CeBAR), University of Duisburg-Essen, Duisburg, Germany.
Erwin L. Hahn Institute for Magnetic Resonance Imaging, Essen, Germany.
Addict Biol. 2021 Nov;26(6):e13087. doi: 10.1111/adb.13087. Epub 2021 Aug 18.
In the eleventh International Classification of Diseases (ICD-11) of the World Health Organization, gambling disorder and gaming disorder are included in the category 'disorders due to addictive behaviours', which can be specified further as occurring either predominantly offline or predominantly online. Other specific problematic behaviours may be considered for the category 'other specified disorders due to addictive behaviours'. The Research Unit FOR 2974, funded by the German Research Foundation (Deutsche Forschungsgemeinschaft, DFG), focuses on the most prominent online addictive behaviours: gaming, pornography use, buying-shopping and social-networks use. The main goal of the Research Unit is to contribute to a better understanding of the common and differential psychological as well as neurobiological mechanisms involved in these specific types of Internet-use disorders. We aim to investigate theoretically argued (bio)psychological processes with a focus on concepts coming from research of substance-use disorders, for example, cue reactivity and craving, executive functions and specific inhibitory control, coping, implicit cognitions, and decision making. One central characteristic of the Research Unit is that we will investigate all participants using a comprehensive core battery of experimental paradigms, neuropsychological tasks, questionnaires, biomarkers, ambulatory assessment, and a 6-month follow-up survey. Beyond the anticipated contributions to the scientific understanding of the mechanisms involved in the development and maintenance of respective online addictive behaviours, we also expect contributions to clinical practice by showing which affective and cognitive mechanisms may be addressed more intensively to optimize treatment.
在世界卫生组织(WHO)的第十一次国际疾病分类(ICD-11)中,赌博障碍和游戏障碍被归入“成瘾行为障碍”类别,可进一步细分为主要发生在线下或线上的两种情况。其他特定的问题行为可能被归入“其他特定成瘾行为障碍”类别。由德国研究基金会(DFG)资助的研究单位 FOR 2974 专注于最突出的在线成瘾行为:游戏、色情使用、购买-购物和社交网络使用。该研究单位的主要目标是促进对这些特定类型互联网使用障碍中涉及的共同和差异心理以及神经生物学机制的更好理解。我们旨在从研究物质使用障碍中汲取理论依据(生物)心理过程,例如线索反应和渴望、执行功能和特定的抑制控制、应对方式、内隐认知和决策。该研究单位的一个核心特点是,我们将使用综合核心实验范式、神经心理学任务、问卷、生物标志物、动态评估和 6 个月随访调查来研究所有参与者。除了预期对涉及相应在线成瘾行为发展和维持的机制的科学理解做出贡献外,我们还期望通过展示哪些情感和认知机制可以更集中地得到解决,从而优化治疗,为临床实践做出贡献。