Department of Psychological and Brain Sciences, Dartmouth College, Hanover, NH, USA.
Department of Psychology, University of Essex, Colchester, UK.
J Vis. 2021 Oct 5;21(11):6. doi: 10.1167/jov.21.11.6.
The double-drift illusion produces a large deviation in perceived direction that strongly dissociates physical position from perceived position. Surprisingly, saccades do not seem to be affected by the illusion (Lisi & Cavanagh, 2015). When targeting a double-drift stimulus, the saccade system is driven by retinal rather than perceived position. Here, using paired double-drift targets, we test whether the smooth pursuit system is driven by perceived or physical position. Participants (n = 7) smoothly pursued the inferred midpoint (Steinbach, 1976) between two horizontally aligned Gabor patches that were separated by 20° and moving on parallel, oblique paths. On the first half of each trial, the Gabors' internal textures were static while both drifted obliquely downward. On the second half of each trial, while the envelope moved obliquely upward, the internal texture drifted orthogonally to the envelope's motion, producing a large perceived deviation from the downward path even though the upward and downward trajectories always followed the same physical path but in opposite directions. We find that smooth pursuit eye movements accurately followed the nonillusory downward path of the midpoint between the two Gabors, but then followed the illusory rather than the physical trajectory on the upward return. Thus, virtual targets for smooth pursuit are derived from perceived rather than retinal coordinates.
双重漂移错觉会导致感知方向发生较大偏差,使物理位置与感知位置严重分离。令人惊讶的是,眼跳似乎不受该错觉的影响(Lisi 和 Cavanagh,2015)。当目标是双重漂移刺激时,眼跳系统是由视网膜位置而不是感知位置驱动的。在这里,我们使用成对的双重漂移目标来测试平滑追踪系统是由感知位置还是物理位置驱动的。参与者(n=7)平滑地追踪两个水平对齐的 Gabor 补丁之间的推断中点(Steinbach,1976),这两个 Gabor 补丁之间的距离为 20°,并沿着平行的斜向路径移动。在每个试验的前半部分,Gabor 的内部纹理保持静止,同时都斜向下移动。在每个试验的后半部分,当包络线斜向上移动时,内部纹理沿与包络线运动正交的方向移动,产生了一个很大的感知偏差,尽管向上和向下的轨迹始终遵循相同的物理路径,但方向相反。我们发现,平滑追踪眼动准确地沿着两个 Gabor 之间中点的非错觉性向下路径移动,但随后沿着错觉性而不是物理轨迹向上返回。因此,平滑追踪的虚拟目标是从感知坐标而不是视网膜坐标得出的。