Laboratory of Psychophysics, Brain Mind Institute, École Polytechnique Fédérale de Lausanne (EPFL), Lausanne, Switzerland.
Donders Institute for Brain, Cognition and Behaviour, Nijmegen, Netherlands.
J Vis. 2021 Nov 1;21(12):10. doi: 10.1167/jov.21.12.10.
In visual crowding, the perception of a target deteriorates in the presence of nearby flankers. Traditionally, target-flanker interactions have been considered as local, mostly deleterious, low-level, and feature specific, occurring when information is pooled along the visual processing hierarchy. Recently, a vast literature of high-level effects in crowding (grouping effects and face-holistic crowding in particular) led to a different understanding of crowding, as a global, complex, and multilevel phenomenon that cannot be captured or explained by simple pooling models. It was recently argued that these high-level effects may still be captured by more sophisticated pooling models, such as the Texture Tiling model (TTM). Unlike simple pooling models, the high-dimensional pooling stage of the TTM preserves rich information about a crowded stimulus and, in principle, this information may be sufficient to drive high-level and global aspects of crowding. In addition, it was proposed that grouping effects in crowding may be explained by post-perceptual target cueing. Here, we extensively tested the predictions of the TTM on the results of six different studies that highlighted high-level effects in crowding. Our results show that the TTM cannot explain any of these high-level effects, and that the behavior of the model is equivalent to a simple pooling model. In addition, we show that grouping effects in crowding cannot be predicted by post-perceptual factors, such as target cueing. Taken together, these results reinforce once more the idea that complex target-flanker interactions determine crowding and that crowding occurs at multiple levels of the visual hierarchy.
在视觉拥挤中,目标的感知在附近的侧翼存在的情况下会恶化。传统上,目标-侧翼相互作用被认为是局部的、主要是有害的、低级的和特征特定的,当信息沿着视觉处理层次结构汇集时就会发生。最近,大量关于拥挤的高级效应的文献(特别是分组效应和整体面孔拥挤)导致了对拥挤的不同理解,认为拥挤是一种全局的、复杂的、多层次的现象,不能用简单的汇集模型来捕捉或解释。最近有人认为,这些高级效应可能仍然可以用更复杂的汇集模型来捕捉,例如纹理平铺模型(TTM)。与简单的汇集模型不同,TTM 的高维汇集阶段保留了有关拥挤刺激的丰富信息,原则上,这些信息足以驱动拥挤的高级和全局方面。此外,有人提出,拥挤中的分组效应可以通过知觉后目标提示来解释。在这里,我们广泛测试了 TTM 在六个突出拥挤中高级效应的研究结果上的预测。我们的结果表明,TTM 不能解释这些高级效应中的任何一个,并且模型的行为等同于简单的汇集模型。此外,我们还表明,拥挤中的分组效应不能由知觉后因素(如目标提示)来预测。综上所述,这些结果再次强调了一个观点,即复杂的目标-侧翼相互作用决定了拥挤,并且拥挤发生在视觉层次结构的多个级别上。