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玩“猜猜谁?”:当情节特异性诱导增加痕迹独特性并减少事件重建过程中的记忆错误时。

Playing "guess who?": when an episodic specificity induction increases trace distinctiveness and reduces memory errors during event reconstruction.

机构信息

Centre de Recherche de l'Institut Universitaire de Gériatrie de Montréal (CRIUGM), Université de Montréal, Montreal, Quebec, Canada.

Laboratoire de Psychologie Sociale et Cognitive (LAPSCO - UMR CNRS 6024), Université Clermont Auvergne, Clermont-Ferrand, France.

出版信息

Memory. 2022 May;30(5):505-518. doi: 10.1080/09658211.2021.2014527. Epub 2021 Dec 13.

Abstract

The constructive nature of memory implies a possible confusion between details of similar events. Memory interventions should thus target the reduction of memory errors. We postulate that a brief intervention called Episodic Specificity Induction (ESI) facilitates the sensorimotor simulation of event-related details by improving the distinctiveness of the event memory trace. As such, ESI should reduce memory errors only when event memory traces are strongly overlapping based on their sensorimotor features. Participants memorised videos showing characters performing an action on a given object. The characters were either visually very similar to each other or very distinct (low vs. high distinctiveness condition). Next, participants performed either an imagination version of the ESI or a control induction. Finally, a voice announced one of the actions seen and a character was then briefly displayed. The participants had to indicate whether the association was correct. For incorrect associations, in the low distinctiveness condition, false alarms were more likely than in the high distinctiveness condition and were reduced after the ESI. It suggests that facilitating the simulation of specific details through the ESI increased trace distinctiveness and reduced memory errors at the critical time of event reconstruction. Future clinical applications might be possible.

摘要

记忆的建构性质意味着相似事件的细节之间可能存在混淆。因此,记忆干预应该针对减少记忆错误。我们假设一种称为情节特异性诱导(ESI)的简短干预措施可以通过提高事件记忆痕迹的独特性来促进与事件相关细节的感觉运动模拟。因此,只有当事件记忆痕迹基于其感觉运动特征强烈重叠时,ESI 才会减少记忆错误。参与者记忆显示角色在给定对象上执行动作的视频。角色彼此之间要么非常相似,要么非常不同(低辨识度条件与高辨识度条件)。接下来,参与者执行 ESI 的想象版本或对照诱导。最后,一个声音宣布一个看到的动作,然后短暂显示一个角色。参与者必须表明关联是否正确。在低辨识度条件下,对于不正确的关联,误报的可能性大于高辨识度条件,并且在 ESI 之后减少。这表明,通过 ESI 促进特定细节的模拟增加了痕迹的独特性,并在事件重建的关键时间减少了记忆错误。未来可能会有临床应用。

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